Necromancy
By scattering a handful of ghoul's teeth across the ground, you cause 1d4+1 ghouls led by a single ghast to rise up from the ground around you.
Class Levels:
Witch 5
Cleric 5
Wizard 5
Sorcerer 5
Necromancy
Haunted
You call upon the restless souls of those who died at sea.
Class Levels:
Witch 6
Cleric 5
Shaman 6
Inquisitor 6
Spiritualist 5
Conjuration
Healing
You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is cast.
Class Levels:
Cleric 5
Wizard 5
Psychic 4
Sorcerer 5
Transmutation
You transform the target half-orc into a full-blooded orc.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Alchemist 5
Warpriest 5
Investigator 5
Evocation
Designates location as holy.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Warpriest 5
Inquisitor 5
Necromancy
This potent curse weighs upon the target's soul, hastening a living creature's journey to Purgatory upon death or weakening an undead creature's animating force.
Class Levels:
Druid 5
Witch 5
Cleric 5
Wizard 6
Sorcerer 6
Inquisitor 4
Antipaladin 4
Spiritualist 4
Evocation
Grants 1 temporary hero point to each target creature in range.
Class Levels:
Bard 4
Skald 4
Cleric 5
Oracle 5
Warpriest 5
Transmutation
Create wall or javelins of frozen holy water.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Transmutation
Designate a favored enemy and favored terrain, granting allies within range bonuses against the enemy and in the terrain.
Class Levels:
Druid 5
Cleric 5
Oracle 5
Shaman 5
Inquisitor 5
Enchantment
Compulsion
This spell functions like touch of mercy, except as noted above.
Class Levels:
Bard 5
Cleric 5
Necromancy
Deals 1d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Witch 6
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Conjuration
Summoning
Wasp swarms attack creatures.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 5
Summoner 4
Warpriest 5
Conjuration
Healing
This spell enhances your spells that bring the dead back to life.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Transmutation
Temporarily transfers one of your mythic path abilities to target.
Class Levels:
Bard 4
Druid 5
Magus 4
Skald 4
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 5
Abjuration
Protects creatures from sustained environmental effects.
Class Levels:
Druid 4
Cleric 5
Hunter 3
Oracle 5
Ranger 3
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Warpriest 5
Transmutation
This spell functions like lighten object, except that it affects a number of objects equal to half your caster level.
Class Levels:
Magus 5
Cleric 5
Wizard 5
Sorcerer 5
Summoner 5
Divination
Find a nearby magical portal.
Class Levels:
Bard 5
Skald 5
Cleric 5
Wizard 5
Psychic 5
Sorcerer 5
Summoner 5
Occultist 5
Warpriest 5
Transmutation
Siege engine gains +1 on targeting and damage rolls for every four caster levels.
Class Levels:
Cleric 5
Oracle 5
Wizard 4
Paladin 4
Arcanist 4
Sorcerer 4
Warpriest 5
Inquisitor 4
Antipaladin 4
Necromancy
Designates action that triggers curse on subject.
Class Levels:
Witch 5
Cleric 5
Oracle 5
Paladin 4
Warpriest 5
Inquisitor 5
Conjuration
Healing
Created pillar heals 2d8 + 1/level (max +20).
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Conjuration
Teleportation
As many as eight subjects travel to another plane.
Class Levels:
Witch 7
Cleric 5
Medium 4
Oracle 5
Shaman 7
Wizard 7
Psychic 5
Arcanist 7
Sorcerer 7
Summoner 5
Warpriest 5
Spiritualist 5
Enchantment
Compulsion
The magic of your allies in the area becomes more potent against certain outsiders.
Class Levels:
Cleric 5
Paladin 4
Warpriest 5
Inquisitor 4
Evocation
Unholy energy damages good creatures that attack you and protects you from good attacks.
Class Levels:
Cleric 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Conjuration
Healing
Restores life to subject who died as long as one day/level ago.
Class Levels:
Adept 5
Witch 6
Cleric 5
Oracle 5
Shaman 6
Warpriest 5
Spiritualist 5