Library / Spells / Druid Spells

Druid Level 6 Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Transmutation

You cause the target to transform into a plant over time.

Class Levels:
Druid 6 Witch 6 Hunter 4 Ranger 4 Shaman 6
Transmutation

Slowly transform a creature into an inanimate plant.

Class Levels:
Druid 6 Witch 6 Hunter 4 Ranger 4 Shaman 6
Divination

As insect spies, but you can also borrow the senses of the summoned insects.

Class Levels:
Druid 6 Witch 7 Hunter 6 Wizard 7 Sorcerer 7 Summoner 6
Transmutation

Magic wood is as strong as steel.

Class Levels:
Druid 6 Hunter 6
Transmutation

Oak becomes treant guardian.

Class Levels:
Druid 6 Hunter 6 Shaman 7
Transmutation

You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5 inches of iron (hardness 10, hp 150).

Class Levels:
Druid 6 Witch 6 Cleric 6 Shaman 6
Transmutation

Digs trenches and builds hills.

Class Levels:
Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6
Necromancy

This spell increases the virulence of the targeted dose of poison, making the poison more difficult to resist.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 4 Ranger 4 Shaman 6 Warpriest 6 Antipaladin 4
Transmutation

As owl's wisdom, affects 1 subject/level.

Class Levels:
Druid 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6
Evocation

With a sweeping gesture, you call forth mighty winds to clear a path ahead of you.

Class Levels:
Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6
Necromancy

You make the target an asymptomatic carrier for a host of virulent diseases.

Class Levels:
Druid 6 Witch 6 Cleric 6 Oracle 6 Wizard 7 Sorcerer 7 Alchemist 6 Inquisitor 6 Antipaladin 6
Necromancy

Cloud infects creatures like contagion.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6
Evocation

You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the area to a deadly poison, as per the poison spell.

Class Levels:
Druid 6 Witch 7 Cleric 7
Enchantment Compulsion

Make a creature become bestial and unintelligent.

Class Levels:
Druid 6 Witch 7 Hunter 6 Shaman 6 Psychic 6 Mesmerist 5
Transmutation

You infuse the target with the blood used as a material component, imparting malicious power.

Class Levels:
Druid 6 Witch 6 Ranger 4 Shaman 6 Wizard 6 Sorcerer 6 Bloodrager 4 Antipaladin 4
Conjuration Healing

Functions as reincarnate, but new body resembles a chosen creature of same size, sex, and age.

Class Levels:
Druid 6 Witch 7 Hunter 6 Shaman 6
Transmutation

Pushes away wooden objects.

Class Levels:
Druid 6 Hunter 6
Conjuration Creation

This spell functions as create pit, except the pit is capable of movement.

Class Levels:
Druid 6 Cleric 6 Wizard 5 Psychic 6 Sorcerer 5 Summoner 5
Necromancy

You can possess an animal's body in a manner that functions like magic jar, except as noted here.

Class Levels:
Druid 6 Witch 6
Evocation

Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone.

Class Levels:
Druid 6 Magus 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6
Abjuration

You create an invisible barrier that surrounds you and moves with you, inhibiting one category of magic.

Class Levels:
Druid 6 Witch 6 Cleric 6
Divination

This spell functions as stone tell but allows conversations only with a body of standing or flowing fresh water at least as large as you are.

Class Levels:
Druid 6 Shaman 7
Transmutation

Stores one spell in wooden quarterstaff.

Class Levels:
Druid 6 Hunter 6
Divination

Talk to natural or worked stone.

Class Levels:
Druid 6 Hunter 6 Shaman 7 Psychic 6
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