Library / Spells / Druid Spells

Druid Level 6 Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Abjuration

As stoneskin, but you may divide the duration among creatures touched.

Class Levels:
Druid 6 Hunter 6 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Inquisitor 5 Investigator 5
Conjuration Summoning

You summon 1d4+1 giant eagles to serve as you designate.

Class Levels:
Druid 6 Witch 6 Hunter 4 Ranger 4 Shaman 6 Wizard 6 Sorcerer 6 Summoner 6 Bloodrager 4
Conjuration Summoning

This spell functions as summon nature's ally VI, except its casting time is shorter and you can summon one cave, hill, marsh, river, slag, stone, or wood giant.

Class Levels:
Druid 6
Conjuration Summoning

Summons a creature from the 6th-level nature list (or 1d3 from 5th-level list).

Class Levels:
Druid 6 Hunter 6 Shaman 6
Conjuration Summoning

You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction you indicate.

Class Levels:
Druid 6 Cleric 6 Oracle 6 Summoner 4
Transmutation

Turns your body into a swarm of vermin.

Class Levels:
Druid 6 Witch 6 Hunter 6
Evocation

This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered on the symbol fills with hurricane-force winds (75 mph).

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 3 Oracle 6 Ranger 3 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6
Transmutation

Converts the top layer of the ground into hot tar.

Class Levels:
Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5
Conjuration Teleportation

Move instantly from one plant to another of the same kind.

Class Levels:
Druid 6 Hunter 6 Shaman 7
Divination

Touch tracks to make a creature's path perfectly clear to follow regardless of conditions.

Class Levels:
Druid 6 Hunter 4 Ranger 4 Alchemist 5 Occultist 4 Investigator 5
Conjuration Creation

Creates a stone wall that can be shaped.

Class Levels:
Adept 5 Druid 6 Magus 5 Cleric 5 Hunter 6 Oracle 5 Shaman 6 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Elementalist Wizard 5
Transmutation

You cause the trail left by the targets within range to automatically reroute, potentially taking any course within the area.

Class Levels:
Druid 6
Necromancy

You infuse yourself with the essence of the Inmost Blot and gain a +3 profane bonus on Will saving throws for the spell's duration.

Class Levels:
Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6 Warpriest 6
Conjuration Summoning

Creates a whip of army ants dealing 3d6 damage plus swarm poison and distraction on strike.

Class Levels:
Bard 6 Druid 6 Skald 6 Witch 6 Hunter 6 Wizard 6 Sorcerer 6
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