Library / Spells / Druid Spells

Druid Level 7 Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Transmutation

Transforms Large trees into arboreal catapults of the same size.

Class Levels:
Druid 7
Conjuration Summoning

This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or jungle giant or 1d3 cave, hill, marsh, river, slag, stone, or wood giants.

Class Levels:
Druid 7
Conjuration Summoning

Summons a creature from the 7th-level nature list (or 1d3 from 6th-level list).

Class Levels:
Druid 7 Shaman 7
Evocation

Beam blinds and deals 4d6 damage.

Class Levels:
Druid 7 Shaman 7
Divination

Tectonic communion functions as commune with nature with an even greater range.

Class Levels:
Druid 7
Divination

Lets you see all things as they really are.

Class Levels:
Adept 5 Druid 7 Magus 6 Witch 6 Cleric 5 Medium 4 Oracle 5 Shaman 5 Wizard 6 Psychic 5 Arcanist 6 Sorcerer 6 Summoner 5 Alchemist 6 Mesmerist 6 Warpriest 5 Inquisitor 5 Investigator 6 Spiritualist 6
Necromancy Shadow

You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment).

Class Levels:
Druid 7 Magus 6 Witch 7 Cleric 7 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Occultist 6 Inquisitor 6 Spiritualist 6
Evocation

Creates a whirlpool in water.

Class Levels:
Druid 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7
Transmutation

You and your allies turn vaporous and travel fast.

Class Levels:
Druid 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Investigator 6
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