Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Divination Scrying

Spies on subject from a distance.

Class Levels:
Bard 3 Druid 4 Skald 3 Witch 4 Cleric 5 Hunter 4 Medium 3 Oracle 5 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 5 Spiritualist 5
Divination Scrying

As scrying, but faster and longer.

Class Levels:
Bard 6 Druid 7 Skald 6 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Mesmerist 6
Transmutation Polymorph

Adapts a horse or camel for water, granting swim speed 30 ft. and underwater breathing.

Class Levels:
Druid 4 Hunter 4 Ranger 4 Paladin 4
Transmutation Polymorph

Grants your mount a swim speed equal to its land speed and underwater breathing.

Class Levels:
Druid 2 Hunter 2 Ranger 2 Paladin 2
Transmutation

You cause all areas of water to which you have line of effect to recede as if you had cast control water.

Class Levels:
Druid 9
Conjuration Creation

Sheathes you in protective water.

Class Levels:
Druid 8 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8
Transmutation

By touching a living target, you cause a half-formed, parasitic clone of the target to burst from its midsection.

Class Levels:
Druid 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3
Divination

You gain the ability to see through solid rock as if it were transparent glass.

Class Levels:
Druid 4 Ranger 3
Divination

You summon one or more wafting seeds, which have a measure of intelligence and make for excellent spies.

Class Levels:
Druid 2 Witch 3 Hunter 2 Ranger 2 Shaman 3 Wizard 3 Sorcerer 3 Occultist 2
Transmutation

With a thrust of tectonic energy, you split the earth.

Class Levels:
Druid 7 Shaman 7
Divination

Perceive nearby creatures that are experiencing fear.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Medium 1 Ranger 2 Shaman 2 Psychic 2 Mesmerist 2 Occultist 2 Warpriest 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 Spiritualist 2
Divination

You open the minds of all creatures near you and enhance their sensory receptors.

Class Levels:
Druid 4 Witch 3 Medium 2 Psychic 3 Mesmerist 3
Illusion

You dim your targets' perceptions of light and shadow, convincing them the space they occupy is dark.

Class Levels:
Druid 3 Witch 2 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Occultist 3 Inquisitor 2 Antipaladin 2
Conjuration Creation

Creates 1d4+2 shambling mounds to fight for you.

Class Levels:
Druid 9 Shaman 9
Transmutation Polymorph

Transforms you into certain creatures, and lets you change forms once per round.

Class Levels:
Druid 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9
Divination

Subject understands chosen language.

Class Levels:
Bard 1 Druid 2 Skald 1 Cleric 2 Hunter 2 Medium 1 Oracle 2 Wizard 2 Psychic 1 Arcanist 2 Sorcerer 2 Mesmerist 1 Warpriest 2
Divination

Divide 24 hours of language sharing among creatures touched.

Class Levels:
Bard 2 Druid 3 Skald 2 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3
Necromancy

You can possess an animal's body in a manner that functions like magic jar, except as noted here.

Class Levels:
Druid 6 Witch 6
Evocation

You create a dazzling flash of electricity that fills the target area.

Class Levels:
Druid 3 Wizard 3 Sorcerer 3
Abjuration

Functions as shield other, transferring half the damage taken by your companion creature or familiar to you.

Class Levels:
Druid 1 Witch 1 Ranger 1 Shaman 2 Wizard 1 Paladin 1 Sorcerer 1 Antipaladin 1
Abjuration

You can securely communicate with one creature within range.

Class Levels:
Bard 1 Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1
Abjuration

This spell functions as shield speech, except all creatures within the dome may communicate with each other as if linked by shield speech.

Class Levels:
Druid 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4
Transmutation

Creates difficult terrain and erases tracks, can carry along some creatures and objects.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3
Transmutation

Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level.

Class Levels:
Druid 1 Hunter 1
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