Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Transmutation

Permanently warps and bends wooden objects, weapons, or doors.

Class Levels:
Druid 2 Hunter 2 Shaman 2
Enchantment Compulsion

Animal gains combat training.

Class Levels:
Bard 2 Druid 2 Skald 2 Hunter 1 Ranger 1 Paladin 1 Mesmerist 2 Inquisitor 1 Antipaladin 1
Divination Scrying

You place a scrying sensor on your animal companion or familiar.

Class Levels:
Druid 4 Witch 4 Ranger 4 Shaman 4 Wizard 4 Sorcerer 4
Transmutation

Subjects can breathe underwater.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3
Evocation

This spell surrounds you in a spout of clear acid that aids in defecting attacks and damages creatures that attack you in melee.

Class Levels:
Druid 3 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4
Conjuration Creation

This spell generates what appears to be clear, pure water, but it is in fact a foul secretion known as water of maddening.

Class Levels:
Druid 3 Witch 3 Cleric 3 Alchemist 2 Antipaladin 2
Abjuration

This spell renders a touched object waterproof for the duration of the spell.

Class Levels:
Bard 1 Druid 1 Magus 1 Witch 1 Cleric 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Bloodrager 1
Transmutation

Transforms caster into a tidal wave moving twice base speed, dealing 4d6 damage and knocking foes prone.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Bloodrager 4
Abjuration

You create a rushing torrent of water in the rough outline of a shield.

Class Levels:
Druid 1 Magus 1 Witch 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 Bloodrager 1
Transmutation

Targeted firearm's ammunition halves the firearm's range and imposes a -2 penalty on damage rolls.

Class Levels:
Druid 1 Witch 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1
Conjuration Creation

Create a comfortable shelter made of webbing.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2
Necromancy

You infuse yourself with the essence of the Inmost Blot and gain a +3 profane bonus on Will saving throws for the spell's duration.

Class Levels:
Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6 Warpriest 6
Conjuration Summoning

Creates a whip of army ants dealing 3d6 damage plus swarm poison and distraction on strike.

Class Levels:
Bard 6 Druid 6 Skald 6 Witch 6 Hunter 6 Wizard 6 Sorcerer 6
Conjuration Summoning

Creates a whip of centipedes dealing 2d6 damage plus swarm poison and distraction on strike.

Class Levels:
Bard 5 Druid 5 Skald 5 Witch 5 Hunter 5 Wizard 5 Sorcerer 5
Conjuration Summoning

You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a creature of your size.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Wizard 2 Sorcerer 2
Evocation

Cyclone deals damage and can pick up creatures.

Class Levels:
Druid 8 Shaman 8
Divination

Upon casting this spell, you are able to gain knowledge from the land itself.

Class Levels:
Druid 1 Witch 1 Cleric 2 Hunter 1 Medium 1 Oracle 2 Ranger 1 Psychic 1 Warpriest 2
Divination

This spell sharpens your senses, allowing you to perceive threats you would otherwise miss.

Class Levels:
Druid 2 Ranger 2 Shaman 2 Bloodrager 2
Transmutation

Nearby plants aid you in combat.

Class Levels:
Druid 2 Hunter 2 Ranger 2
Transmutation

You harden the air around the target into jagged invisible blades that deal damage based on how fast the target moves.

Class Levels:
Druid 5 Magus 5 Witch 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5
Transmutation

You and your allies turn vaporous and travel fast.

Class Levels:
Druid 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Investigator 6
Evocation

Deflects arrows, smaller creatures, gasses.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Warpriest 3 Bloodrager 3 Spiritualist 3 Elementalist Wizard 3
Evocation

Gives you the ability to fly and attack with wind.

Class Levels:
Druid 9 Cleric 9 Oracle 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9
Transmutation

You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you.

Class Levels:
Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1
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