Library / Spells / Inquisitor Spells

Inquisitor Level 4 Spells

An inquisitor learns to cast divine spells drawn from the inquisitor spell list, casting spells spontaneously without preparation. Learn more about the Inquisitor class.

Enchantment Compulsion

The magic of your allies in the area becomes more potent against certain outsiders.

Class Levels:
Cleric 5 Paladin 4 Warpriest 5 Inquisitor 4
Necromancy

This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus your caster level, and the bonus on saving throws increases to +8.

Class Levels:
Witch 4 Cleric 4 Shaman 4 Wizard 4 Paladin 3 Sorcerer 4 Summoner 3 Inquisitor 4 Spiritualist 4
Divination

You gain a glimpse of a potential reality similar to this one but that never was.

Class Levels:
Bard 3 Cleric 4 Medium 2 Wizard 4 Sorcerer 4 Mesmerist 3 Occultist 3 Inquisitor 4
Abjuration

As protection from energy, but you may divide the duration among creatures touched.

Class Levels:
Druid 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4
Illusion Glamer

The target weapons and any ammunition they fire make no sound as part of their normal functions as a weapon.

Class Levels:
Bard 4 Magus 4 Skald 4 Cleric 4 Hunter 3 Ranger 3 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4
Evocation

Foes take 1d8 damage/two caster levels (max 5d8).

Class Levels:
Inquisitor 4
Necromancy

Brands a murderer's dominant hand with a glowing red mark, identifying the killer.

Class Levels:
Bard 4 Skald 4 Witch 5 Cleric 4 Medium 3 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Occultist 4 Warpriest 4 Inquisitor 4 Spiritualist 4
Conjuration Healing

You remove all ongoing radiation effects, both primary and secondary, on a single target if you succeed at a caster level check (DC = the Fortitude DC associated with the radiation effect).

Class Levels:
Bard 4 Druid 4 Skald 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Paladin 4 Warpriest 4 Inquisitor 4
Divination

This spell allows you to reconstruct past events that occurred in your current location based on the tracks and other signs left behind.

Class Levels:
Druid 5 Hunter 2 Medium 3 Ranger 2 Psychic 5 Occultist 3 Inquisitor 4
Transmutation

Marked target is shunned by your religion.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Paladin 4 Warpriest 5 Inquisitor 4
Conjuration Healing

Restores level and ability score drains.

Class Levels:
Adept 4 Cleric 4 Oracle 4 Shaman 4 Paladin 4 Alchemist 4 Mesmerist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Transmutation

You curse a magic item, such as magical clothing, a suit of armor, or a weapon.

Class Levels:
Bard 4 Witch 5 Wizard 5 Sorcerer 5 Alchemist 4 Inquisitor 4
Abjuration

+1 AC/four levels (max +5).

Class Levels:
Paladin 3 Inquisitor 4
Enchantment Compulsion

You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and to remain in such secure locations for the duration of the spell.

Class Levels:
Bard 4 Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 4 Mesmerist 4 Inquisitor 4
Evocation

Delivers short message anywhere, instantly.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Shaman 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Mesmerist 3 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5
Necromancy

Cause a spirit inhabiting a creature or an object to go dormant.

Class Levels:
Witch 5 Cleric 5 Medium 2 Shaman 4 Warpriest 5 Inquisitor 4 Spiritualist 3
Illusion Shadow

When you cast this spell, you create a shadowy spiked chain that shimmers and pulses with darkness.

Class Levels:
Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 4
Enchantment Compulsion

As wrath, but affects multiple creatures.

Class Levels:
Inquisitor 4
Enchantment Compulsion

Causes creature to move while asleep.

Class Levels:
Witch 4 Psychic 4 Mesmerist 4 Inquisitor 4
Evocation

Drawing upon positive energy, you emulate some of a paladin's power to smite undead.

Class Levels:
Cleric 5 Oracle 5 Inquisitor 4
Abjuration

Subject is immune to one spell per 4 levels.

Class Levels:
Cleric 4 Oracle 4 Psychic 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Abjuration

You create a luminescent sphere of orbiting energy that harms incorporeal creatures and dispossesses them of any stolen bodies.

Class Levels:
Witch 5 Cleric 5 Inquisitor 4
Conjuration Healing

This spell functions as spindrift spritz, except as noted above.

Class Levels:
Druid 4 Cleric 4 Ranger 3 Shaman 4 Paladin 3 Inquisitor 4 Spiritualist 4
Abjuration

Grants DR 10/adamantine.

Class Levels:
Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Inquisitor 4 Investigator 4 Elementalist Wizard 4
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.