Evocation
This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a desired location within range.
Class Levels:
Druid 7
Cleric 7
Oracle 7
Shaman 7
Inquisitor 6
Enchantment
You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Illusion
Glamer
You suppress sounds made by the targets, granting them a +4 bonus on Stealth checks.
Class Levels:
Bard 2
Skald 2
Cleric 2
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Divination
Imbues ammunition with accuracy against a specific creature type.
Class Levels:
Witch 4
Hunter 3
Ranger 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Inquisitor 4
Divination
As named bullet, but deals 2 points of damage for every caster level.
Class Levels:
Witch 6
Hunter 4
Ranger 4
Wizard 6
Arcanist 6
Sorcerer 6
Inquisitor 6
Divination
The target instinctively knows the shortest, easiest, and fastest way through the wilderness.
Class Levels:
Bard 1
Druid 1
Witch 1
Hunter 1
Ranger 1
Shaman 1
Inquisitor 1
Necromancy
You drain necromantic energy from an undead creature, inducing a sluggish stupor.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 3
Sorcerer 3
Inquisitor 2
Spiritualist 2
Conjuration
Healing
Immunizes subject against poison, detoxifies venom in or on subject.
Class Levels:
Bard 4
Adept 3
Druid 3
Skald 4
Witch 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Evocation
Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the unwary.
Class Levels:
Ranger 4
Wizard 3
Sorcerer 3
Summoner 3
Inquisitor 3
Antipaladin 4
Abjuration
Hides subject from divination, scrying.
Class Levels:
Hunter 4
Medium 2
Ranger 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Antipaladin 3
Investigator 3
Spiritualist 3
Illusion
Glamer
You swear an oath not to reveal your identity, magically preventing anyone from discovering it so long as you avoid revealing your face or other easily identifiable features.
Class Levels:
Bard 0
Medium 0
Wizard 0
Paladin 1
Sorcerer 0
Inquisitor 0
Abjuration
Masks object against scrying.
Class Levels:
Bard 1
Skald 1
Cleric 3
Oracle 3
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Warpriest 3
Inquisitor 3
Spiritualist 3
Divination
You lay bare not only the mind of a target, but the target's history as well.
Class Levels:
Bard 2
Skald 2
Witch 3
Wizard 3
Psychic 2
Sorcerer 3
Mesmerist 2
Inquisitor 2
Antipaladin 2
Illusion
Glamer
You alter the appearance of a door and disguise whether it is open or closed.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Sorcerer 1
Inquisitor 1
Enchantment
Compulsion
Cast this spell when a creature within range casts a spell that provides an effect for its allies (such as bless or prayer).
Class Levels:
Witch 1
Cleric 1
Psychic 1
Mesmerist 1
Inquisitor 1
Antipaladin 1
Evocation
Harms and dazes chaotic creatures (1d8 damage/2 levels).
Class Levels:
Cleric 4
Oracle 4
Warpriest 4
Inquisitor 4
Enchantment
Compulsion
Creatures bow before you as if you were divine.
Class Levels:
Bard 6
Skald 6
Cleric 9
Oracle 9
Wizard 9
Arcanist 9
Sorcerer 9
Inquisitor 6
Divination
You create an instinctual connection between the targets.
Class Levels:
Druid 3
Witch 3
Hunter 2
Medium 2
Ranger 2
Wizard 3
Sorcerer 3
Summoner 3
Bloodrager 3
Inquisitor 3
Spiritualist 3
Abjuration
This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level).
Class Levels:
Bard 1
Druid 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Paladin 1
Sorcerer 1
Inquisitor 1
Abjuration
Locks a weapon in place on the target's body.
Class Levels:
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Inquisitor 1
Abjuration
If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond, locking the target's weapon in place on its owner's body or within the weapon's sheath or holster.
Class Levels:
Witch 5
Wizard 5
Psychic 5
Sorcerer 5
Occultist 4
Inquisitor 4
Conjuration
You mask your features with shadowy illumination, gaining a competence bonus equal to your caster level on Disguise checks and Stealth checks attempted while in normal light, dim light, or darkness.
Class Levels:
Bard 3
Witch 3
Wizard 3
Sorcerer 3
Alchemist 3
Mesmerist 3
Occultist 3
Inquisitor 3
Divination
By donning a silver circlet anointed with blood, you gain the ability to sense traitorous intent toward a single person to whom you defer, designated when you cast the spell.
Class Levels:
Witch 6
Cleric 6
Wizard 7
Sorcerer 7
Inquisitor 4
Transmutation
+5 Perception and Sense Motive 10 min./level.
Class Levels:
Witch 2
Hunter 2
Ranger 2
Psychic 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Investigator 2