Transmutation
Polymorph
You steal the target's face, transforming yourself into a flawless imitation of it.
Class Levels:
Bard 3
Druid 4
Witch 3
Shaman 4
Wizard 4
Sorcerer 4
Alchemist 3
Inquisitor 3
Antipaladin 3
Transmutation
Polymorph
This spell functions as claim identity, except it transforms its target into a helpless, inanimate porcelain mask for the spell's duration.
Class Levels:
Bard 5
Druid 6
Witch 5
Shaman 6
Wizard 6
Sorcerer 6
Alchemist 5
Inquisitor 5
Antipaladin 4
Abjuration
The target's skin becomes as thick and tough as clay, granting the target DR 5/adamantine.
Class Levels:
Magus 3
Wizard 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Evocation
As heal, but only cures 4d8 damage +1/level (max +25).
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Inquisitor 6
Evocation
A ring of fire surrounds the area affected by the spell.
Class Levels:
Cleric 5
Paladin 4
Warpriest 5
Inquisitor 4
Divination
Cleromancy involves casting bones and interpreting the results.
Class Levels:
Druid 3
Cleric 2
Wizard 3
Sorcerer 3
Inquisitor 3
Illusion
Glamer
This spell forms an invisible bubble that filters all speech coming from inside the affected area so that creatures outside hear a completely different version of the conversation.
Class Levels:
Bard 1
Witch 1
Cleric 1
Wizard 1
Sorcerer 1
Inquisitor 1
Antipaladin 1
Conjuration
Creation
Cold iron shackles materialize around the target's limbs, reducing each of the target's movement speeds by half.
Class Levels:
Witch 5
Cleric 5
Hunter 3
Oracle 5
Ranger 3
Shaman 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Occultist 5
Warpriest 5
Inquisitor 4
Enchantment
Compulsion
One subject obeys a command for 1 round.
Class Levels:
Adept 1
Witch 1
Cleric 1
Medium 1
Oracle 1
Psychic 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Enchantment
Compulsion
As command, but affects one subject/level.
Class Levels:
Cleric 5
Medium 4
Oracle 5
Psychic 5
Mesmerist 4
Warpriest 5
Inquisitor 5
Divination
Deity answers one yes-or-no question/level.
Class Levels:
Adept 5
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Divination
You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls, or other texts.
Class Levels:
Bard 5
Cleric 6
Medium 4
Wizard 5
Psychic 6
Sorcerer 5
Occultist 4
Inquisitor 6
Spiritualist 6
Enchantment
Compulsion
Compels opponents to attack you instead of your allies.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Medium 1
Oracle 1
Ranger 1
Paladin 1
Psychic 1
Summoner 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Enchantment
Charm
People believe your ridiculous speech as long as you keep talking.
Class Levels:
Bard 5
Skald 5
Cleric 5
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 5
Warpriest 5
Inquisitor 5
Divination
You understand all spoken and written languages.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Cleric 1
Medium 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Investigator 1
Spiritualist 1
Necromancy
This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect.
Class Levels:
Witch 4
Cleric 4
Medium 3
Shaman 4
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 3
Occultist 4
Warpriest 4
Inquisitor 4
Antipaladin 4
Spiritualist 5
Abjuration
You must cast this spell immediately before casting another spell on the same creature, eliciting a promise or warning against a behavior and binding the target to the paired spell.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Paladin 1
Mesmerist 2
Occultist 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Enchantment
Compulsion
Creature answers question truthfully or takes 1d6 damage/two levels (max 5d6).
Class Levels:
Psychic 2
Mesmerist 2
Inquisitor 2
Evocation
Fills area with positive energy, weakening undead.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Enchantment
Compulsion
+2 morale bonus on attacks and damage, 1d6 temp HP, +4 vs fear; spreads to allies on hit.
Class Levels:
Bard 2
Skald 2
Cleric 3
Wizard 3
Psychic 3
Sorcerer 3
Warpriest 3
Inquisitor 3
Spiritualist 3
Evocation
Makes a permanent, heatless light.
Class Levels:
Adept 3
Cleric 3
Oracle 3
Wizard 2
Psychic 3
Arcanist 2
Sorcerer 2
Warpriest 3
Inquisitor 3
Divination
Grants allies a teamwork feat.
Class Levels:
Bard 3
Skald 3
Psychic 4
Inquisitor 3
Abjuration
Protects creature against damage from alignment-based attacks.
Class Levels:
Paladin 2
Inquisitor 2
Antipaladin 2
Transmutation
Extra eyes give all-around vision.
Class Levels:
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Investigator 3