Library / Spells / Mesmerist Spells

Mesmerist Spells

A mesmerist casts psychic spells drawn from the mesmerist spell list, bending minds and weaving illusions spontaneously. Learn more about the Mesmerist class.

Divination

You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature you can perceive, allowing you to sense its state of mind and easily influence it.

Class Levels:
Bard 2 Skald 2 Medium 2 Shaman 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Enchantment Compulsion

Redirect an enemy creature's attack.

Class Levels:
Bard 5 Skald 5 Psychic 7 Mesmerist 5
Illusion

You can temporarily make copper or silver seem to be an equivalent amount of gold.

Class Levels:
Bard 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Transmutation

You cast this spell on one or more gold pieces, which make those who have them more vulnerable to your magics.

Class Levels:
Bard 1 Witch 2 Shaman 2 Wizard 2 Psychic 1 Sorcerer 2 Alchemist 1 Mesmerist 1 Occultist 2 Antipaladin 1
Illusion Glamer

This spell instantly renders you unseen as per invisibility, but creates a visual and auditory display that makes it appear as if you had teleported away.

Class Levels:
Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3
Enchantment Compulsion

Target obeys command to not do something.

Class Levels:
Cleric 1 Oracle 1 Psychic 1 Mesmerist 1 Warpriest 1 Inquisitor 1
Enchantment Compulsion

As forbid action, but 1 creature/level.

Class Levels:
Cleric 5 Oracle 5 Psychic 5 Mesmerist 4 Warpriest 5 Inquisitor 5
Transmutation

Target cannot make loud noises.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Inquisitor 1
Enchantment Compulsion

Acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or fewer.

Class Levels:
Bard 4 Skald 4 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4
Enchantment Compulsion

Cause creatures to hate one type of creature.

Class Levels:
Psychic 6 Mesmerist 5 Inquisitor 5 Antipaladin 4 Spiritualist 5
Abjuration

The target can move and attack underwater normally without the usual penalties involved with underwater combat, as if under the effects of freedom of movement.

Class Levels:
Bard 3 Druid 3 Skald 3 Cleric 3 Hunter 3 Medium 3 Oracle 3 Ranger 3 Psychic 3 Alchemist 3 Mesmerist 3 Occultist 3 Warpriest 3 Inquisitor 3 Investigator 3 Spiritualist 3
Abjuration

Subject moves normally despite impediments to movement.

Class Levels:
Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 4 Medium 4 Oracle 4 Ranger 4 Psychic 4 Alchemist 4 Mesmerist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Conjuration

Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your mind.

Class Levels:
Witch 1 Wizard 1 Sorcerer 1 Mesmerist 1 Spiritualist 1
Enchantment Compulsion

Target cannot speak intelligently.

Class Levels:
Bard 1 Skald 1 Witch 1 Psychic 1 Mesmerist 1
Necromancy

This spell plants a seed of supernatural fear deep in a subject's mind, causing self-doubt, stuttering, and evasiveness.

Class Levels:
Bard 2 Witch 3 Shaman 2 Psychic 2 Mesmerist 2 Inquisitor 2 Antipaladin 2 Spiritualist 2
Enchantment Compulsion

As lesser geas, but affects any creature.

Class Levels:
Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6 Warpriest 6 Inquisitor 5
Conjuration

Teleports you and select creatures to predetermined location.

Class Levels:
Bard 6 Skald 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6 Spiritualist 6
Illusion Figment

Creates illusory sound up to the volume of 4 normal humans per caster level.

Class Levels:
Bard 0 Adept 0 Magus 0 Skald 0 Medium 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Illusion Glamer

You look like a ghost of yourself.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Transmutation

You gain +20 bonus on Bluff checks, and your lies can escape magical discernment.

Class Levels:
Bard 3 Skald 3 Mesmerist 3
Conjuration Creation

Blinds targets, outlines invisible things.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Mesmerist 2 Bloodrager 2 Elementalist Wizard 2
Enchantment Compulsion

You inspire the target with the power to seize a grand destiny.

Class Levels:
Bard 4 Medium 4 Wizard 5 Sorcerer 5 Summoner 5 Alchemist 5 Mesmerist 5
Conjuration Creation

Makes 10-ft. square or one object slippery.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Mesmerist 1 Elementalist Wizard 1
Enchantment Charm

Target takes a -10 penalty on Sense Motive checks and +10 to Bluff against it; lies become one step more believable.

Class Levels:
Bard 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Inquisitor 3 Antipaladin 3
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