Divination
You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature you can perceive, allowing you to sense its state of mind and easily influence it.
Class Levels:
Bard 2
Skald 2
Medium 2
Shaman 2
Psychic 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Investigator 2
Enchantment
Compulsion
Redirect an enemy creature's attack.
Class Levels:
Bard 5
Skald 5
Psychic 7
Mesmerist 5
Illusion
You can temporarily make copper or silver seem to be an equivalent amount of gold.
Class Levels:
Bard 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Transmutation
You cast this spell on one or more gold pieces, which make those who have them more vulnerable to your magics.
Class Levels:
Bard 1
Witch 2
Shaman 2
Wizard 2
Psychic 1
Sorcerer 2
Alchemist 1
Mesmerist 1
Occultist 2
Antipaladin 1
Illusion
Glamer
This spell instantly renders you unseen as per invisibility, but creates a visual and auditory display that makes it appear as if you had teleported away.
Class Levels:
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 3
Enchantment
Compulsion
Target obeys command to not do something.
Class Levels:
Cleric 1
Oracle 1
Psychic 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Enchantment
Compulsion
As forbid action, but 1 creature/level.
Class Levels:
Cleric 5
Oracle 5
Psychic 5
Mesmerist 4
Warpriest 5
Inquisitor 5
Transmutation
Target cannot make loud noises.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Inquisitor 1
Enchantment
Compulsion
Acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or fewer.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Enchantment
Compulsion
Cause creatures to hate one type of creature.
Class Levels:
Psychic 6
Mesmerist 5
Inquisitor 5
Antipaladin 4
Spiritualist 5
Abjuration
The target can move and attack underwater normally without the usual penalties involved with underwater combat, as if under the effects of freedom of movement.
Class Levels:
Bard 3
Druid 3
Skald 3
Cleric 3
Hunter 3
Medium 3
Oracle 3
Ranger 3
Psychic 3
Alchemist 3
Mesmerist 3
Occultist 3
Warpriest 3
Inquisitor 3
Investigator 3
Spiritualist 3
Abjuration
Subject moves normally despite impediments to movement.
Class Levels:
Bard 4
Druid 4
Skald 4
Cleric 4
Hunter 4
Medium 4
Oracle 4
Ranger 4
Psychic 4
Alchemist 4
Mesmerist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Conjuration
Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your mind.
Class Levels:
Witch 1
Wizard 1
Sorcerer 1
Mesmerist 1
Spiritualist 1
Enchantment
Compulsion
Target cannot speak intelligently.
Class Levels:
Bard 1
Skald 1
Witch 1
Psychic 1
Mesmerist 1
Necromancy
This spell plants a seed of supernatural fear deep in a subject's mind, causing self-doubt, stuttering, and evasiveness.
Class Levels:
Bard 2
Witch 3
Shaman 2
Psychic 2
Mesmerist 2
Inquisitor 2
Antipaladin 2
Spiritualist 2
Enchantment
Compulsion
As lesser geas, but affects any creature.
Class Levels:
Bard 6
Skald 6
Witch 6
Cleric 6
Oracle 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 6
Warpriest 6
Inquisitor 5
Conjuration
Teleports you and select creatures to predetermined location.
Class Levels:
Bard 6
Skald 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 6
Spiritualist 6
Illusion
Figment
Creates illusory sound up to the volume of 4 normal humans per caster level.
Class Levels:
Bard 0
Adept 0
Magus 0
Skald 0
Medium 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Mesmerist 0
Illusion
Glamer
You look like a ghost of yourself.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Investigator 2
Transmutation
You gain +20 bonus on Bluff checks, and your lies can escape magical discernment.
Class Levels:
Bard 3
Skald 3
Mesmerist 3
Conjuration
Creation
Blinds targets, outlines invisible things.
Class Levels:
Bard 2
Magus 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Mesmerist 2
Bloodrager 2
Elementalist Wizard 2
Enchantment
Compulsion
You inspire the target with the power to seize a grand destiny.
Class Levels:
Bard 4
Medium 4
Wizard 5
Sorcerer 5
Summoner 5
Alchemist 5
Mesmerist 5
Conjuration
Creation
Makes 10-ft. square or one object slippery.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Mesmerist 1
Elementalist Wizard 1
Enchantment
Charm
Target takes a -10 penalty on Sense Motive checks and +10 to Bluff against it; lies become one step more believable.
Class Levels:
Bard 3
Witch 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Inquisitor 3
Antipaladin 3