Library / Spells / Mesmerist Spells

Mesmerist Spells

A mesmerist casts psychic spells drawn from the mesmerist spell list, bending minds and weaving illusions spontaneously. Learn more about the Mesmerist class.

Enchantment Charm

Captivates all within 100 ft. + 10 ft./level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
Enchantment Compulsion

Targets steal from or disarm others.

Class Levels:
Bard 4 Skald 4 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 4
Abjuration

Erase psychic impressions from an object.

Class Levels:
Medium 3 Psychic 5 Mesmerist 4 Spiritualist 4
Conjuration Creation

You create a bank of fog similar to that created by fog cloud except its vapors are intoxicating.

Class Levels:
Druid 2 Magus 2 Witch 2 Hunter 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

Makes a creature friendly.

Class Levels:
Bard 6 Druid 8 Skald 6 Cleric 8 Oracle 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Mesmerist 6
Transmutation

Your base speed increases by 30 ft.

Class Levels:
Bard 1 Magus 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Mesmerist 1 Bloodrager 1 Inquisitor 1 Investigator 1 Spiritualist 1
Necromancy

Target becomes panicked, sickened, and comatose.

Class Levels:
Bard 6 Skald 6 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Mesmerist 6 Investigator 6 Spiritualist 6
Evocation

Outlines subjects with light, canceling blur, concealment, and the like.

Class Levels:
Druid 1 Hunter 1 Mesmerist 1
Enchantment Compulsion

You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or implant a memory of up to 1 hour in length.

Class Levels:
Bard 2 Skald 2 Psychic 2 Mesmerist 2
Transmutation Polymorph

This spell alters details of your appearance so that you are no longer recognizable as yourself.

Class Levels:
Bard 1 Witch 1 Wizard 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Inquisitor 1
Illusion Glamer

You interfere with attempts to predict the target's future by preventing divinations from revealing what the target will do and what will befall the target while under the spell's effects.

Class Levels:
Bard 3 Skald 3 Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 3 Warpriest 4 Spiritualist 4
Necromancy

Gain 1d10 temporary hp + 1/level (max +10).

Class Levels:
Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Bloodrager 2 Investigator 2 Spiritualist 2
Necromancy

Gain 2d10 temporary hp + 1/level.

Class Levels:
Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Alchemist 4 Mesmerist 3 Bloodrager 4 Investigator 4 Spiritualist 4
Illusion Glamer

Fools scrying with an illusion.

Class Levels:
Bard 5 Skald 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Spiritualist 5
Illusion Glamer

This functions similarly to false vision, but instead of placing the illusion on a nearby area, you can tie it to a specific individual, and can do so from great distances.

Class Levels:
Bard 6 Skald 6 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 6
Abjuration

While protected by fastidiousness, your person and your equipment stay clean and dry.

Class Levels:
Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1
Necromancy

Subjects within cone flee for 1 round/level.

Class Levels:
Bard 3 Skald 3 Witch 4 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Inquisitor 4 Antipaladin 4
Illusion Figment

You create a larger and far more menacing version of yourself that you can send forth, manipulate like a puppet, and use to interact with others.

Class Levels:
Bard 3 Skald 3 Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Inquisitor 3
Necromancy

Each round, as a standard action, you can target a single living creature of up to 9 HD and strike it with terrifying waves of power.

Class Levels:
Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Spiritualist 5
Enchantment Compulsion

Subject's Int and Cha drop to 1.

Class Levels:
Witch 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Spiritualist 5
Enchantment Compulsion

Each affected creature flies into a combat frenzy.

Class Levels:
Bard 3 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 3 Alchemist 3 Mesmerist 3 Bloodrager 3
Evocation

Dazzles one creature (-1 on attack rolls).

Class Levels:
Bard 0 Druid 0 Magus 0 Skald 0 Hunter 0 Medium 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Enchantment Compulsion

You create a gap in the target's memory, preventing the target from remembering anything that happens from the moment you cast this spell until the moment its complete duration ends.

Class Levels:
Bard 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 2 Occultist 3
Enchantment Compulsion

This spell functions as fleeting memory, except that it affects multiple creatures.

Class Levels:
Bard 6 Wizard 8 Psychic 7 Sorcerer 8 Mesmerist 5 Occultist 6
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