Remove Radioactivity Conjuration You remove all ongoing radiation effects, both primary and secondary, on a single target if you succeed at a caster level check (DC = the Fortitude DC associated with the radiation effect). Class Levels: Bard 4 Druid 4 Skald 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Paladin 4 Warpriest 4 Inquisitor 4 technology_guide conjuration component_v component_s bard cleric
Remove Sickness Conjuration Suppress disease, nausea, and the sickened condition. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Warpriest 1 ultimate_magic conjuration component_v component_s cleric druid
Repel Vermin Abjuration Insects, spiders, and other vermin stay 10 ft. away. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Warpriest 4 core_rulebook abjuration component_v component_s component_df bard
Repel Wood Transmutation Pushes away wooden objects. Class Levels: Druid 6 Hunter 6 core_rulebook transmutation component_v component_s druid hunter
Reprobation Transmutation Marked target is shunned by your religion. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Paladin 4 Warpriest 5 Inquisitor 4 ultimate_magic transmutation component_v component_s component_df cleric
Residual Tracking Divination Tell creature's appearance by footprint. Class Levels: Hunter 1 Ranger 1 advanced_player_s_guide divination component_v component_s component_m hunter
Resinous Skin Transmutation You gain DR 5/piercing and +4 to CMD against disarm attempts. Class Levels: Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 ultimate_combat transmutation component_v component_s alchemist arcanist
Resist Energy Abjuration Ignores first 10 (or more) points of damage per attack from specified energy type. Class Levels: Adept 2 Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Inquisitor 2 Investigator 2 Elementalist Wizard 2 core_rulebook abjuration component_v component_s component_df adept
Resist Energy, Communal Abjuration As resist energy, but you may divide the duration among creatures touched. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 ultimate_combat abjuration component_v component_s component_df alchemist
Resistance Abjuration Subject gains +1 on saving throws. Class Levels: Bard 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook abjuration component_v component_s component_m component_df
Rest Eternal Necromancy Dead creature cannot be revived. Class Levels: Druid 5 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 5 Warpriest 4 advanced_player_s_guide necromancy component_v component_s component_m component_df
Restoration, Lesser Conjuration Dispels magical ability penalty or repairs 1d4 ability damage. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Paladin 1 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s alchemist cleric
Restore Corpse Necromancy Skeletal corpse grows flesh. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_magic necromancy component_v component_s arcanist cleric
Returning Weapon Conjuration Grants a weapon the returning special weapon quality. Class Levels: Bard 2 Magus 1 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 1 ultimate_combat conjuration component_v component_s arcanist bard
Returning Weapon, Communal Conjuration As returning weapon, but you may divide the duration among weapons touched. Class Levels: Bard 3 Magus 2 Skald 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2 ultimate_combat conjuration component_v component_s arcanist bard
Ricochet Shot Evocation Imbues a projectile weapon to give its ammunition the ability to ricochet. Class Levels: Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_combat evocation component_v component_s component_m arcanist
Ride The Waves Transmutation Target can breathe water and swim. Class Levels: Druid 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Bloodrager 4 ultimate_magic transmutation component_v component_s arcanist bloodrager
River Of Wind Evocation A stream of wind causes nonlethal damage and can knock down or push creatures. Class Levels: Druid 4 Magus 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Rusting Grasp Transmutation Your touch corrodes iron and alloys. Class Levels: Druid 4 Hunter 4 core_rulebook transmutation component_v component_s component_df druid
Savage Maw Transmutation Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. Class Levels: Druid 2 Magus 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Warpriest 2 Inquisitor 2 Antipaladin 1 advanced_race_guide transmutation component_v component_s antipaladin cleric
Scale Spikes Transmutation When the target is affected by this spell, its scales grow jagged spikes. Class Levels: Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 monster_codex transmutation component_v component_s component_m component_df
Scale Spikes, Greater Transmutation This spell functions like scale spikes , except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 4 Bloodrager 4 Investigator 4 monster_codex transmutation component_v component_s component_m component_df
Scent Trail Transmutation Leave trail for allies to follow. Class Levels: Druid 2 Hunter 2 advanced_player_s_guide transmutation component_v component_s component_m druid
Scrying Divination Spies on subject from a distance. Class Levels: Bard 3 Druid 4 Skald 3 Witch 4 Cleric 5 Hunter 4 Oracle 5 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 5 core_rulebook divination component_v component_s component_m component_df