Curse Terrain (Greater) Necromancy Curse an area with six dangerous hazards. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Shaman 6 Wizard 6 Sorcerer 6 Warpriest 6 horror-adventures necromancy curse evil component_v component_s
Curse Terrain (Lesser) Necromancy Curse an area with three mild hazards. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2 horror-adventures necromancy curse evil component_v component_s
Curse Terrain (Supreme) Necromancy Curse an area with seven deadly hazards. Class Levels: Druid 8 Witch 8 Cleric 8 Shaman 8 Wizard 8 Sorcerer 8 horror-adventures necromancy curse evil component_v component_s
Curse Water Necromancy Imbues a flask of water with negative energy, creating unholy water. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 Antipaladin 1 core_rulebook necromancy component_v component_s component_m antipaladin
Cursed Earth Necromancy Plants die, living creatures catch diseases, or dead creatures rise as zombies. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic necromancy component_v component_s component_m component_df
Death Candle Necromancy Uses a slain target's life energy to summon a Small fire elemental. Class Levels: Witch 2 Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Antipaladin 1 advanced_race_guide necromancy component_v component_s antipaladin cleric
Death Clutch Necromancy Rip out someone's heart. Class Levels: Druid 9 Witch 8 Cleric 8 Wizard 8 Psychic 8 Sorcerer 8 horror-adventures necromancy death evil component_v component_s
Death Knell Necromancy Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. Class Levels: Witch 2 Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Antipaladin 1 core_rulebook necromancy component_v component_s antipaladin cleric
Death Knell Aura Necromancy You gain a shimmering gray aura that feeds on the souls of creatures who die within it. Class Levels: Witch 4 Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 4 horsemen_of_the_apocalypse_book_of_the_damned_vol_3 necromancy death evil component_v component_s
Death Knell Aura, Greater Necromancy This spell functions as death knell aura, except a dying creature in the area cannot stabilize on its own and automatically takes 1 point of bleed damage on its turn each round. Class Levels: Witch 6 Cleric 6 Wizard 6 Sorcerer 6 Inquisitor 6 horsemen_of_the_apocalypse_book_of_the_damned_vol_3 necromancy death evil component_v component_s
Defile Armor Abjuration As sanctify armor, but gain DR 5/good when using judgment or smite. Class Levels: Inquisitor 4 Antipaladin 3 advanced_player_s_guide abjuration component_v component_s antipaladin inquisitor
Desecrate Evocation Fills area with negative energy; aids undead. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Antipaladin 2 core_rulebook evocation component_v component_s component_m component_df
Dispel Good Abjuration +4 against attacks by good creatures. Class Levels: Cleric 5 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 Antipaladin 4 core_rulebook abjuration antipaladin cleric inquisitor oracle
Divine Vessel Transmutation Change into a huge, otherworldly creature. Class Levels: Oracle 8 advanced_player_s_guide transmutation component_v component_s oracle chaotic
Dread Bolt Evocation Harm and possibly sicken good creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Eldritch Fever Necromancy Target gains the eldritch ague spellblight. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 ultimate_magic necromancy component_v component_s arcanist inquisitor
Enemy's Heart Necromancy You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. Class Levels: Adept 2 Witch 2 Cleric 2 Oracle 2 Warpriest 2 Antipaladin 2 advanced_race_guide necromancy component_v component_s component_m adept
Epidemic Necromancy Infect a subject with a highly contagious disease. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6 ultimate_magic necromancy component_v component_s arcanist cleric
Excruciating Deformation Transmutation Target takes Dex and Con damage. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 ultimate_magic transmutation component_v component_s arcanist bloodrager
Expel Blood Conjuration You animate a portion of the target's blood, causing it to force itself out of the victim's body and form a corrupted water elemental. Class Levels: Witch 7 Wizard 7 Sorcerer 7 Summoner 6 elemental_master_s_handbook conjuration evil water component_v component_s
False Resurrection Conjuration This spell functions as resurrection except that instead of recalling the dead soul to life, the spell calls a shadow demon with the advanced simple template to possess the body. Class Levels: Witch 8 Cleric 7 Shaman 8 ultimate-intrigue conjuration chaotic evil ruse component_v
False Resurrection (Greater) Conjuration Functions as false resurrection, but calls a young belier devil to possess the body. Class Levels: Cleric 9 ultimate-intrigue conjuration chaotic evil ruse component_v
Flesh Puppet Necromancy Control a zombie in human guise. Class Levels: Witch 4 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 3 Antipaladin 2 Spiritualist 3 horror-adventures necromancy evil component_v component_s component_m
Flesh Puppet Horde Necromancy Control multiple zombies in human guise. Class Levels: Witch 5 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 3 Spiritualist 4 horror-adventures necromancy evil component_v component_s component_m