Flaming Sphere (Greater) Evocation This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes. Class Levels: Druid 4 Magus 4 Hunter 4 Wizard 4 Sorcerer 4 Bloodrager 4 advanced-class-guide evocation fire component_v component_s component_m
Flare Evocation Dazzles one creature (-1 on attack rolls). Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Hunter 0 Wizard 0 Arcanist 0 Sorcerer 0 core_rulebook evocation component_v arcanist bard druid
Flare Burst Evocation As flare, but affects all creatures in 10 ft. Class Levels: Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 advanced_player_s_guide evocation component_v arcanist bard bloodrager
Flash Fire Transmutation Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon's bearer and those around him. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_combat transmutation component_v component_s component_m arcanist
Flash Flood Conjuration You call forth a fast-moving wave that batters all creatures in its path and leaves the target area flooded. Class Levels: Druid 6 Shaman 6 Wizard 6 Sorcerer 6 wilderness_origins conjuration water component_v component_s component_m
Flash Forward Conjuration DESCRIPTION You cheat the laws of time and enter into combat before reverting back to your original position. Class Levels: Bard 4 Magus 4 Medium 4 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Alchemist 4 Occultist 4 Bloodrager 4 Inquisitor 4 Antipaladin 4 magic_tactics_toolbox conjuration component_v component_s component_f alchemist
Fleeting Defect Transmutation You cause a single object to temporarily gain the broken condition. Class Levels: Bard 2 Magus 2 Wizard 2 Sorcerer 2 black_markets transmutation component_v component_s bard magus
Fleeting Memory Enchantment You create a gap in the target's memory, preventing the target from remembering anything that happens from the moment you cast this spell until the moment its complete duration ends. Class Levels: Bard 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 2 Occultist 3 black_markets enchantment mind_affecting component_v bard mesmerist
Fleeting Memory, Mass Enchantment This spell functions as fleeting memory, except that it affects multiple creatures. Class Levels: Bard 6 Wizard 8 Psychic 7 Sorcerer 8 Mesmerist 5 Occultist 6 black_markets enchantment mind_affecting component_v bard mesmerist
Flesh Puppet Necromancy Control a zombie in human guise. Class Levels: Witch 4 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 3 Antipaladin 2 Spiritualist 3 horror-adventures necromancy evil component_v component_s component_m
Flesh Puppet Horde Necromancy Control multiple zombies in human guise. Class Levels: Witch 5 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 3 Spiritualist 4 horror-adventures necromancy evil component_v component_s component_m
Flesh To Stone Transmutation Turns subject creature into statue. Class Levels: Magus 6 Witch 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook transmutation component_v component_s component_m arcanist
Flesh Wall Necromancy Create a wall of zombies. Class Levels: Witch 6 Cleric 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 5 Warpriest 6 Spiritualist 5 horror-adventures necromancy evil component_v component_s component_m
Flesh To Ooze Transmutation This functions like baleful polymorph, except the target becomes an ooze. Class Levels: Wizard 6 Sorcerer 6 dungeon_denizens_revisited transmutation component_v component_s component_m sorcerer
Fleshcurdle Transmutation You warp the target creature's flesh, discoloring it and causing it to become misshapen and impairing its function. Class Levels: Wizard 2 Sorcerer 2 inner_sea_magic transmutation component_v component_s component_m sorcerer
Fleshwarping Swarm Conjuration Summons a swarm whose distraction imposes a -4 penalty to Dexterity and saves vs transmutation. Class Levels: Witch 3 Wizard 3 Sorcerer 3 Summoner 3 inner_sea_races conjuration sorcerer wizard summoner witch
Fleshworm Infestation Conjuration Worms deal hp and Dex damage. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Inquisitor 4 ultimate_magic conjuration component_v component_s arcanist cleric
Fleshy Facade Transmutation The target's flesh fills out and gains a healthy, natural color. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Inquisitor 2 Investigator 2 monster_codex transmutation component_v component_s alchemist arcanist
Flexile Curse Transmutation You curse your target with a withering aura that degrades its armor and shield (if any). Class Levels: Bard 3 Witch 3 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Inquisitor 3 magic_tactics_toolbox transmutation curse component_v component_s bard
Flickering Lights Evocation Create an area of inconsistent lighting. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Warpriest 2 Inquisitor 2 horror-adventures evocation darkness light component_v component_s
Floating Disk Evocation Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook evocation component_v component_s component_m arcanist
Fluid Form Transmutation Gain DR 10/slashing, increases reach 10 ft., and breathe water. Class Levels: Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 4 Investigator 4 Elementalist Wizard 6 advanced_player_s_guide transmutation component_s component_m alchemist arcanist
Flurry Of Snowballs Evocation You send a flurry of snowballs hurtling at your foes. Class Levels: Druid 2 Magus 2 Witch 2 Wizard 2 Sorcerer 2 people_of_the_north evocation cold water component_v component_s
Fly Transmutation Subject flies at a speed of 60 ft. Class Levels: Magus 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_f alchemist