Disrupt Silence Abjuration You suppress magical sound-dampening effects within the area. Class Levels: Bard 2 Skald 2 Cleric 3 Psychic 3 Warpriest 3 Inquisitor 3 ultimate_intrigue abjuration component_s component_m bard cleric
Dust Ward Abjuration You ward a magic item against other creatures who try to learn to use or copy it. Class Levels: Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 monster_codex abjuration component_v component_s component_m arcanist
Enchantment Foil Abjuration You gain a +4 bonus on saving throws against enchantment effects. Class Levels: Witch 4 Cleric 4 Wizard 4 Sorcerer 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 advanced_class_guide abjuration component_v component_s alchemist cleric
Endure Elements Abjuration Exist comfortably in hot or cold regions. Class Levels: Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 core_rulebook abjuration component_v component_s adept alchemist
Endure Elements, Communal Abjuration As endure elements, but you may divide the duration among creatures touched. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 3 Warpriest 2 Investigator 3 ultimate_combat abjuration component_v component_s alchemist arcanist
Enshroud Thoughts Abjuration Ward yourself against thought detection and memory alteration. Class Levels: Bard 2 Skald 2 Witch 2 Hunter 3 Medium 2 Ranger 3 Shaman 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2 occult_adventures abjuration mind_affecting component_v component_s alchemist
Entropic Shield Abjuration Ranged attacks against you have 20% miss chance. Class Levels: Cleric 1 Oracle 1 Warpriest 1 core_rulebook abjuration component_v component_s cleric oracle
Erase Impressions Abjuration Erase psychic impressions from an object. Class Levels: Medium 3 Psychic 5 Mesmerist 4 Spiritualist 4 occult_adventures abjuration component_v component_s medium mesmerist
Escaping Ward Abjuration This ward grants you extra maneuverability when you avoid attacks against larger foes. Class Levels: Bard 2 Magus 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Inquisitor 2 advanced_race_guide abjuration component_v component_s arcanist bard
Expend Abjuration Wastes creatures' limited use magical ability. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 advanced_player_s_guide abjuration component_v component_s component_m arcanist
Explosive Runes Abjuration Deals 6d6 damage when read. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook abjuration component_v component_s arcanist sorcerer
Fire Trap Abjuration Opened object deals 1d4 damage +1/level. Class Levels: Druid 2 Hunter 2 Wizard 4 Arcanist 4 Sorcerer 4 Elementalist Wizard 4 core_rulebook abjuration component_v component_s component_m arcanist
Fool's Forbiddance Abjuration Confuses enemies who come within a magical emanation centered on you. Class Levels: Bard 6 Skald 6 advanced_player_s_guide abjuration component_v component_s component_m bard
Forbiddance Abjuration Blocks planar travel, damages creatures of different alignment. Class Levels: Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook abjuration component_v component_s component_m component_df
Forest Friend Abjuration Plants in a forested area become helpful instead of hindering you and your allies. Class Levels: Druid 2 Hunter 2 Ranger 2 ultimate_combat abjuration component_v component_s component_m druid
Freedom Abjuration Releases creature from imprisonment. Class Levels: Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook abjuration component_v component_s arcanist sorcerer
Freedom Of Movement Abjuration Subject moves normally despite impediments to movement. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook abjuration component_v component_s component_m component_df
Globe Of Invulnerability Abjuration As lesser globe of invulnerability, plus 4th-level spell effects. Class Levels: Wizard 6 Arcanist 6 Sorcerer 6 core_rulebook abjuration arcanist sorcerer wizard
Globe Of Invulnerability, Lesser Abjuration Stops 1st- through 3rd-level spell effects. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 core_rulebook abjuration component_v component_s component_m arcanist
Glyph Of Warding Abjuration Inscription harms those who pass it. Class Levels: Witch 3 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 core_rulebook abjuration component_v component_s component_m cleric
Glyph Of Warding, Greater Abjuration As glyph of warding, but up to 10d8 damage or 6th-level spell. Class Levels: Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook abjuration component_v component_s component_m cleric
Grace Abjuration Movement doesn't provoke attacks of opportunity. Class Levels: Cleric 2 Oracle 2 Paladin 1 Warpriest 2 advanced_player_s_guide abjuration component_v cleric oracle paladin
Guardian Of Faith Abjuration The target gains the benefit of shield of faith and your choice of protection from chaos, evil, good, or law. Class Levels: Cleric 4 Paladin 4 Warpriest 4 advanced_class_guide abjuration component_v component_s component_m cleric
Guards And Wards Abjuration Array of magic effects protect area. Class Levels: Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 core_rulebook abjuration component_v component_s component_m component_f