Reincarnate Transmutation Brings dead subject back in a random body. Class Levels: Druid 4 Witch 5 Hunter 4 Shaman 4 core_rulebook transmutation component_v component_s component_m component_df
Reincarnate Spy Conjuration This spell functions as reincarnate except that you can cause the new body to resemble a particular creature, matching its age category and sex and rerolling any race result that would be the wrong size category. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 ultimate_intrigue conjuration component_v component_s component_m component_df
Reinforce Armaments Transmutation Temporarily mitigates the fragile quality in targeted weapon or armor. Class Levels: Magus 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat transmutation component_v component_s component_m component_df
Reinforce Armaments, Communal Transmutation As reinforce armaments, but you may divide the spell's duration among objects touched. Class Levels: Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 ultimate_combat transmutation component_v component_s component_m component_df
Rejuvenate Eidolon Conjuration As lesser rejuvenate eidolon, but cures 3d10 damage +1/level (max +10). Class Levels: Summoner 3 advanced_player_s_guide conjuration component_v component_s component_m summoner
Rejuvenate Eidolon, Greater Conjuration As lesser rejuvenate eidolon, but cures 5d10 damage +1/level (max +20). Class Levels: Summoner 5 advanced_player_s_guide conjuration component_v component_s component_m summoner
Rejuvenate Eidolon, Lesser Conjuration Eidolon cured 1d10 damage +1/level (max +5). Class Levels: Summoner 1 advanced_player_s_guide conjuration component_v component_s component_m summoner
Reloading Hands Conjuration Loads a single shot into your weapon every round. Class Levels: Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_combat conjuration component_v component_s arcanist hunter
Remote Viewing Divination Gain psychic impressions from a distant location. Class Levels: Medium 4 Psychic 5 Spiritualist 5 occult_adventures divination component_v component_s medium psychic
Remove Blindness/Deafness Conjuration Cures normal or magical blindness or deafness. Class Levels: Witch 3 Cleric 3 Oracle 3 Shaman 3 Paladin 3 Alchemist 3 Warpriest 3 Investigator 3 core_rulebook conjuration component_v component_s alchemist cleric
Remove Curse Abjuration Frees object or person from curse. Class Levels: Bard 3 Adept 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Paladin 3 Arcanist 4 Sorcerer 4 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 core_rulebook abjuration component_v component_s adept alchemist
Remove Disease Conjuration Cures all diseases affecting subject. Class Levels: Adept 3 Druid 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 core_rulebook conjuration component_v component_s adept alchemist
Remove Fear Abjuration Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. Class Levels: Bard 1 Skald 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook abjuration component_v component_s bard cleric
Remove Paralysis Conjuration Frees one or more creatures from paralysis or slow effect. Class Levels: Cleric 2 Oracle 2 Shaman 2 Paladin 2 Warpriest 2 Inquisitor 2 core_rulebook conjuration component_v component_s cleric inquisitor
Remove Radioactivity Conjuration You remove all ongoing radiation effects, both primary and secondary, on a single target if you succeed at a caster level check (DC = the Fortitude DC associated with the radiation effect). Class Levels: Bard 4 Druid 4 Skald 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Paladin 4 Warpriest 4 Inquisitor 4 technology_guide conjuration component_v component_s bard cleric
Remove Radioactivity, Greater Conjuration This spell functions like remove radioactivity , save that it cures all ability damage and drain due to radioactivity that the target has taken. Class Levels: Druid 8 Witch 8 Cleric 8 Oracle 8 technology_guide conjuration cleric druid oracle warpriest
Remove Sickness Conjuration Suppress disease, nausea, and the sickened condition. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Warpriest 1 ultimate_magic conjuration component_v component_s cleric druid
Repair Undead Necromancy When you touch an undead creature, you channel negative energy that heals 1d8 points of damage + 1 point per caster level (maximum +5). Class Levels: Wizard 1 Sorcerer 1 advanced_class_guide necromancy component_v component_s sorcerer wizard
Repair Undead (Mass) Necromancy This spell functions as repair undead, except as noted above, and it cures 1d8 points of damage + 1 point per caster level (maximum +20) on each selected creature. Class Levels: Wizard 5 Sorcerer 5 advanced_class_guide necromancy component_v component_s sorcerer wizard
Repel Metal Or Stone Abjuration Pushes away metal and stone. Class Levels: Druid 8 core_rulebook abjuration component_v component_s druid
Repel Vermin Abjuration Insects, spiders, and other vermin stay 10 ft. away. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Warpriest 4 core_rulebook abjuration component_v component_s component_df bard
Repel Wood Transmutation Pushes away wooden objects. Class Levels: Druid 6 Hunter 6 core_rulebook transmutation component_v component_s druid hunter
Replay Tracks Divination This spell allows you to reconstruct past events that occurred in your current location based on the tracks and other signs left behind. Class Levels: Druid 5 Hunter 2 Medium 3 Ranger 2 Psychic 5 Occultist 3 Inquisitor 4 ultimate_wilderness divination component_v component_s component_f ranger
Repress Memory Enchantment Remove a piece of knowledge from your mind. Class Levels: Bard 5 Skald 5 Psychic 6 Mesmerist 5 occult_adventures enchantment mind_affecting component_v component_s bard