Light Evocation Object shines like a torch. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook evocation component_v component_m component_df adept
Locate Creature Divination Indicates direction to familiar creature. Class Levels: Bard 4 Skald 4 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 core_rulebook divination component_v component_s component_m arcanist
Locate Gate Divination Find a nearby magical portal. Class Levels: Bard 5 Skald 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 5 Occultist 5 Warpriest 5 horror_adventures divination component_v component_s component_f component_df
Mad Monkeys Conjuration Summon a swarm of mischievous monkeys. Class Levels: Bard 3 Druid 3 Skald 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 ultimate_magic conjuration component_v component_s component_df arcanist
Mage Armor Conjuration Gives subject +4 armor bonus. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 core_rulebook conjuration component_v component_s component_f arcanist
Mage Hand Transmutation 5-pound telekinesis. Class Levels: Bard 0 Magus 0 Skald 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 core_rulebook transmutation component_v component_s arcanist bard
Mage's Decree Evocation You speak a short message (up to 25 words), and it is immediately transmitted to each target, who hear it as clearly as if you were standing next to them. Class Levels: Bard 5 Skald 5 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Summoner 5 Mesmerist 5 Warpriest 6 Inquisitor 5 ultimate_intrigue evocation component_v component_s component_f bard
Mage's Faithful Hound Conjuration Phantom dog can guard a location and attack intruders. Class Levels: Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 core_rulebook conjuration component_v component_s component_m arcanist
Magic Circle Against Chaos Abjuration As protection spells, but 10-ft. radius and 10 min./level. Class Levels: Cleric 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3 core_rulebook abjuration arcanist cleric inquisitor oracle
Magic Circle Against Evil Abjuration As protection spells, but 10-ft. radius and 10 min./level. Class Levels: Cleric 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3 core_rulebook abjuration component_v component_s component_m component_df
Magic Circle Against Good Abjuration As protection spells, but 10-ft. radius and 10 min./level. Class Levels: Cleric 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3 Antipaladin 3 core_rulebook abjuration antipaladin arcanist cleric inquisitor
Magic Circle Against Law Abjuration As protection spells, but 10-ft. radius and 10 min./level. Class Levels: Cleric 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3 Antipaladin 3 core_rulebook abjuration antipaladin arcanist cleric inquisitor
Magic Fang Transmutation One natural weapon of subject creature gets +1 on attack and damage rolls. Class Levels: Druid 1 Hunter 1 Ranger 1 Summoner 1 core_rulebook transmutation component_v component_s component_df druid
Magic Fang, Greater Transmutation One natural weapon gets + 1/four levels (max. +5). Class Levels: Druid 3 Hunter 3 Ranger 3 Summoner 3 core_rulebook transmutation component_v component_s component_df druid
Magic Jar Necromancy Enables possession of another creature. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Investigator 5 core_rulebook necromancy component_v component_s component_f alchemist
Magic Mouth Illusion Object speaks once when triggered. Class Levels: Bard 1 Skald 1 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 1 core_rulebook illusion component_v component_s component_m arcanist
Major Creation Conjuration As minor creation, plus stone and metal. Class Levels: Adept 5 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 core_rulebook conjuration adept arcanist sorcerer summoner
Marionette Possession Necromancy As magic jar, but limited to line of sight. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Investigator 3 ultimate_magic necromancy component_v component_s component_f alchemist
Maze Conjuration Traps subject in extradimensional maze. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 core_rulebook conjuration component_v component_s arcanist sorcerer
Mending Transmutation Makes minor repairs on an object. Class Levels: Bard 0 Adept 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 core_rulebook transmutation component_v component_s adept arcanist
Message Transmutation Whisper conversation at distance. Class Levels: Bard 0 Skald 0 Witch 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Elementalist Wizard 0 core_rulebook transmutation component_v component_s component_f arcanist
Mind Swap Enchantment Switch minds with another creature for (CASTERLEVEL) hours. Class Levels: Witch 6 Medium 3 Wizard 6 Psychic 5 Sorcerer 6 Summoner 5 Mesmerist 5 Spiritualist 4 occult_adventures enchantment mind_affecting component_v component_s medium
Minor Creation Conjuration Creates one cloth or wood object. Class Levels: Adept 4 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 core_rulebook conjuration component_v component_s component_m adept
Misdirection Illusion Misleads divinations for 1 creature or object. Class Levels: Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 core_rulebook illusion component_v component_s arcanist bard