Painful Revelation Abjuration You augment an ongoing illusion effect to strike out painfully at creatures that see through it. Class Levels: Bard 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Antipaladin 2 inner_sea_temples abjuration mind_affecting pain component_v component_s
Paladin's Sacrifice Abjuration Take the damage and effects for another creature. Class Levels: Paladin 2 advanced_player_s_guide abjuration component_v component_df paladin
Peace Bond Abjuration This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level). Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Paladin 1 Sorcerer 1 Inquisitor 1 heroes_of_the_street abjuration component_v component_s component_m component_df
Peacebond Abjuration Locks a weapon in place on the target's body. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Inquisitor 1 ultimate_combat abjuration component_s arcanist inquisitor sorcerer
Peacebond (Greater) Abjuration If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond, locking the target's weapon in place on its owner's body or within the weapon's sheath or holster. Class Levels: Witch 5 Wizard 5 Psychic 5 Sorcerer 5 Occultist 4 Inquisitor 4 ultimate-intrigue abjuration component_s inquisitor occultist psychic
Planar Aegis Abjuration You draw motes of essence from material native to a plane that has elemental or energy essence traits, weaving the essence together into a shield of force. Class Levels: Druid 5 Ranger 3 Wizard 5 Sorcerer 5 Summoner 4 Occultist 4 plane_hopper_s_handbook abjuration component_v component_s component_m druid
Pressure Adaptation Abjuration Enables target to adjust to rapid pressure changes with a single Fortitude saving throw. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Psychic 3 Summoner 3 Alchemist 3 Warpriest 3 Investigator 3 aquatic_adventures abjuration component_v component_s component_m alchemist
Primal Scream Abjuration Free yourself from enchantments and paralysis effects. Class Levels: Bard 4 Skald 4 ultimate_magic abjuration component_v bard skald mind_affecting
Prismatic Sphere Abjuration As prismatic wall, but surrounds on all sides. Class Levels: Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook abjuration component_v arcanist sorcerer wizard
Prismatic Wall Abjuration Wall's colors have array of effects. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook abjuration component_v component_s arcanist sorcerer
Protection From Arrows Abjuration Subject gains DR 10/magic against ranged attacks. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 core_rulebook abjuration component_v component_s component_f alchemist
Protection From Arrows, Communal Abjuration As protection from arrows, but you may divide the duration among creatures touched. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Investigator 3 ultimate_combat abjuration component_v component_s component_f alchemist
Protection From Chaos Abjuration +2 AC and saves vs. chaos, wards against mental control, and bars summoned chaotic creatures. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration adept arcanist bloodrager cleric
Protection From Chaos, Communal Abjuration As protection from chaos, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 ultimate_combat abjuration arcanist cleric inquisitor oracle
Protection From Energy Abjuration Absorbs 12 points/level of damage from one kind of energy. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Investigator 3 Elementalist Wizard 3 core_rulebook abjuration component_v component_s component_df alchemist
Protection From Energy, Communal Abjuration As protection from energy, but you may divide the duration among creatures touched. Class Levels: Druid 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4 ultimate_combat abjuration component_v component_s component_df arcanist
Protection From Evil Abjuration +2 AC and saves vs. evil, wards against mental control, and bars summoned evil creatures. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_m component_df
Protection From Evil, Communal Abjuration As protection from evil, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 ultimate_combat abjuration component_v component_s component_m component_df
Protection From Good Abjuration +2 AC and saves vs. good, wards against mental control, and bars summoned good creatures. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook abjuration adept antipaladin arcanist bloodrager
Protection From Good, Communal Abjuration As protection from good, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 Antipaladin 2 ultimate_combat abjuration antipaladin arcanist cleric inquisitor
Protection From Law Abjuration +2 AC and saves vs. law, wards against mental control, and bars summoned lawful creatures. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook abjuration adept antipaladin arcanist bloodrager
Protection From Law, Communal Abjuration As protection from law, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 Antipaladin 2 ultimate_combat abjuration antipaladin arcanist cleric inquisitor
Protection From Spells Abjuration Confers +8 resistance bonus. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 core_rulebook abjuration component_v component_s component_m component_f
Protection From Natural Attacks Abjuration Upon casting this spell, select one type of natural attack from the following: bite, claw, gore, hoof, pincers, slam, sting, swarm, tail slap, talon, tentacle, or wing. Class Levels: Druid 4 Hunter 2 Ranger 2 Shaman 4 Psychic 4 Summoner 3 Alchemist 3 Investigator 3 Spiritualist 3 monster_hunter_s_handbook abjuration component_v component_s component_m component_df