Fey Form I Transmutation You assume the form of a Small or Medium creature of the fey type. Class Levels: Druid 3 Magus 4 Witch 4 Hunter 3 Shaman 3 Wizard 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3 ultimate_wilderness transmutation component_v component_s component_m alchemist
Fey Form Ii Transmutation This spell functions as fey form I, except it also allows you to assume the form of a Tiny or Large creature of the fey type. Class Levels: Druid 5 Magus 6 Witch 6 Hunter 5 Shaman 5 Wizard 6 Sorcerer 6 Alchemist 5 Investigator 5 ultimate_wilderness transmutation component_v component_s component_m alchemist
Fey Form Iii Transmutation This spell functions as fey form II except it allows you to assume the form of a Diminutive or Huge creature of the fey type. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 Wizard 7 Sorcerer 7 Alchemist 6 Investigator 6 ultimate_wilderness transmutation component_v component_s component_m alchemist
Fey Form Iv Transmutation This spell functions as fey form III except it doesn't limit your base speed and also allows you to use more abilities. Class Levels: Druid 8 Witch 9 Shaman 8 Wizard 9 Sorcerer 9 ultimate_wilderness transmutation component_v component_s component_m druid
Find The Path Divination Shows most direct way to a location. Class Levels: Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook divination component_v component_s component_f bard
Fins To Feet Transmutation You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on land. Class Levels: Druid 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 advanced_race_guide transmutation component_v component_s arcanist druid
Fire Seeds Conjuration Acorns and berries become grenades and bombs. Class Levels: Druid 6 Hunter 6 Shaman 6 core_rulebook conjuration component_v component_s component_m druid
Fire Storm Evocation Deals 1d6/level fire damage. Class Levels: Druid 7 Cleric 8 Oracle 8 Shaman 8 core_rulebook evocation component_v component_s cleric druid
Flame Blade Evocation Touch attack deals 1d8 + 1/two levels damage. Class Levels: Druid 2 Hunter 2 Shaman 2 core_rulebook evocation component_v component_s component_df druid
Flame Strike Evocation Smites foes with divine fire (1d6/level damage). Class Levels: Druid 4 Cleric 5 Hunter 4 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 core_rulebook evocation component_v component_s component_df cleric
Flashfire Evocation You cause flames to spring up in the area of effect. Class Levels: Druid 3 Hunter 3 Shaman 3 ultimate_wilderness evocation fire component_v component_s druid
Flesh Puppet Necromancy Control a zombie in human guise. Class Levels: Witch 4 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 3 Antipaladin 2 Spiritualist 3 horror_adventures necromancy evil component_v component_s component_m
Flesh Puppet Horde Necromancy Control multiple zombies in human guise. Class Levels: Witch 5 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 3 Spiritualist 4 horror_adventures necromancy evil component_v component_s component_m
Flesh To Stone Transmutation Turns subject creature into statue. Class Levels: Magus 6 Witch 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook transmutation component_v component_s component_m arcanist
Flesh Wall Necromancy Create a wall of zombies. Class Levels: Witch 6 Cleric 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 5 Warpriest 6 Spiritualist 5 horror_adventures necromancy evil component_v component_s component_m
Flickering Lights Evocation Create an area of inconsistent lighting. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Warpriest 2 Inquisitor 2 horror_adventures evocation darkness light component_v component_s
Fly Transmutation Subject flies at a speed of 60 ft. Class Levels: Magus 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_f alchemist
Focused Scrutiny Divination You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature you can perceive, allowing you to sense its state of mind and easily influence it. Class Levels: Bard 2 Skald 2 Shaman 2 Alchemist 2 Inquisitor 2 Investigator 2 advanced_class_guide divination component_v component_s alchemist bard
Fog Cloud Conjuration Fog obscures vision. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s arcanist druid
Font Of Spirit Magic Conjuration You amplify the effect of magic associated with your spirit and wandering spirit (any spells on the spirit magic spell lists for these spirits). Class Levels: Shaman 3 advanced_class_guide conjuration creation component_v component_s component_m
Foresight Divination "Sixth sense" warns of impending danger. Class Levels: Druid 9 Witch 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook divination component_v component_s component_m component_df
Forest's Sense Divination You can sense the location of a target creature within range if it is also within 10 feet of a living plant or fungus. Class Levels: Druid 4 Hunter 3 Ranger 3 Shaman 4 ultimate_wilderness divination component_v component_s ranger druid
Frost Mammoth Conjuration A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of a woolly mammoth made of snow with tusks of solid ice. Class Levels: Druid 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 adventurer_s_guide conjuration cold component_v component_s component_m
Frostbite Transmutation Target takes cold damage and is fatigued. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Shaman 1 Bloodrager 1 ultimate_magic transmutation component_v component_s bloodrager druid