Library / Spells / Skald Spells

Skald Level 3 Spells

A skald casts arcane spells drawn from the bard spell list, inspiring fury and courage in allies. Learn more about the Skald class.

Divination

This spell functions as detect thoughts except that you sense significant anxieties of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 2 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3
Abjuration

Suppresses a technological object for 1 round/level or depletes 1d4 charges.

Class Levels:
Bard 3 Magus 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Abjuration

Cancels one magical spell or effect.

Class Levels:
Bard 3 Druid 4 Magus 3 Skald 3 Witch 3 Cleric 3 Hunter 4 Medium 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Antipaladin 3 Spiritualist 3
Illusion Glamer

Attacks miss subject 50% of the time.

Class Levels:
Bard 3 Magus 3 Skald 3 Medium 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Investigator 3 Spiritualist 3
Illusion Phantasm

Surroundings and unfamiliar creatures seem like something out of a nightmare.

Class Levels:
Bard 3 Skald 3 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3
Divination

Enables you to speak to elementals and some creatures.

Class Levels:
Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Mesmerist 3 Warpriest 3 Elementalist Wizard 2
Illusion Glamer

You interfere with attempts to predict the target's future by preventing divinations from revealing what the target will do and what will befall the target while under the spell's effects.

Class Levels:
Bard 3 Skald 3 Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 3 Warpriest 4 Spiritualist 4
Necromancy

Subjects within cone flee for 1 round/level.

Class Levels:
Bard 3 Skald 3 Witch 4 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Inquisitor 4 Antipaladin 4
Illusion Figment

You create a larger and far more menacing version of yourself that you can send forth, manipulate like a puppet, and use to interact with others.

Class Levels:
Bard 3 Skald 3 Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Inquisitor 3
Transmutation

As feather step, but affects many targets rather than one.

Class Levels:
Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 Psychic 3
Transmutation

You swap one of your current rage powers for another rage power you qualify for.

Class Levels:
Bard 3 Skald 3
Transmutation

This spell channels a portion of the next spell you cast into magic that heals you.

Class Levels:
Bard 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3
Abjuration

The target can move and attack underwater normally without the usual penalties involved with underwater combat, as if under the effects of freedom of movement.

Class Levels:
Bard 3 Druid 3 Skald 3 Cleric 3 Hunter 3 Medium 3 Oracle 3 Ranger 3 Psychic 3 Alchemist 3 Mesmerist 3 Occultist 3 Warpriest 3 Inquisitor 3 Investigator 3 Spiritualist 3
Transmutation

Become insubstantial and fly slowly.

Class Levels:
Bard 3 Magus 3 Skald 3 Medium 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Investigator 3 Spiritualist 3 Elementalist Wizard 3
Enchantment

Commands subject of 7 HD or less.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Inquisitor 4
Illusion Figment

You create a written message of 50 words or fewer, or else an image, a drawing, or a similar diagram.

Class Levels:
Bard 3 Skald 3 Hunter 3 Medium 3 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Occultist 3
Transmutation

You gain +20 bonus on Bluff checks, and your lies can escape magical discernment.

Class Levels:
Bard 3 Skald 3 Mesmerist 3
Enchantment Compulsion

Subjects gain +2 on attack rolls, damage rolls, saves, and checks.

Class Levels:
Bard 3 Skald 3
Abjuration

Grants defenses and saving throw bonuses against a chosen researched monster's special attack.

Class Levels:
Bard 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Occultist 3 Warpriest 3 Inquisitor 2 Investigator 3
Transmutation

One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.

Class Levels:
Bard 3 Magus 3 Skald 3 Medium 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 3 Bloodrager 3 Investigator 3 Spiritualist 3
Necromancy

Spirits cause wracking pain to listeners.

Class Levels:
Bard 3 Skald 3 Mesmerist 3
Enchantment Compulsion

This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.

Class Levels:
Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Bloodrager 4 Inquisitor 4 Spiritualist 4
Divination

Rapidly recall everything you know about a subject.

Class Levels:
Bard 3 Skald 3 Medium 2 Wizard 4 Psychic 2 Sorcerer 4 Alchemist 3 Investigator 3
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