Transmutation
You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your choice) into the old container (or another you have on hand).
Class Levels:
Druid 2
Cleric 3
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 2
Occultist 3
Transmutation
Polymorph
This spell functions as beast shape I, except it grants your familiar the form of any Small animal.
Class Levels:
Witch 3
Shaman 3
Wizard 3
Sorcerer 3
Transmutation
The target's tail moves and acts more quickly, almost with a mind of its own.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Investigator 3
Enchantment
The targeted room is enchanted to have magical appeal for customers, an increase in the workflow of its employees, or the generation of additional materials to work with.
Class Levels:
Bard 3
Wizard 3
Sorcerer 3
Abjuration
As protection from arrows, but you may divide the duration among creatures touched.
Class Levels:
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Investigator 3
Abjuration
Absorbs 12 points/level of damage from one kind of energy.
Class Levels:
Druid 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3
Enchantment
Compulsion
The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's duration.
Class Levels:
Magus 3
Witch 2
Medium 3
Wizard 3
Psychic 2
Sorcerer 3
Mesmerist 2
Bloodrager 3
Spiritualist 2
Enchantment
Compulsion
The gremlins known as pugwampis infect those around them with a malignant form of unluck--an effect that this spell emulates.
Class Levels:
Bard 2
Witch 3
Wizard 3
Sorcerer 3
Transmutation
Polymorph
Transforms a single animal or magical beast into a younger and cuter version of itself for a short period of time.
Class Levels:
Druid 3
Witch 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Enchantment
Compulsion
This spell causes even commonly used objects to become conundrums.
Class Levels:
Bard 2
Witch 3
Wizard 3
Sorcerer 3
Abjuration
You reduce the target creature's ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice.
Class Levels:
Druid 3
Witch 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Occultist 3
Inquisitor 3
Enchantment
Compulsion
Gives +2 to Str and Con, +1 on Will saves, -2 to AC.
Class Levels:
Bard 2
Skald 2
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 2
Bloodrager 3
Investigator 3
Transmutation
You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area of debris.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Cleric 3
Hunter 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Conjuration
Summoning
Summon a swarm of poisonous frogs.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Hunter 3
Shaman 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Necromancy
Ray makes subject exhausted.
Class Levels:
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Spiritualist 3
Evocation
You restore up to 1 charge per level to a battery or half that number of charges to a technological item capable of being charged by a battery.
Class Levels:
Bard 2
Magus 3
Skald 2
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Enchantment
Compulsion
Target is compelled to stay near another.
Class Levels:
Bard 2
Skald 2
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 2
Transmutation
You gain DR 5/piercing and +4 to CMD against disarm attempts.
Class Levels:
Druid 3
Hunter 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Abjuration
As resist energy, but you may divide the duration among creatures touched.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Inquisitor 3
Investigator 3
Transmutation
You alter a magic weapon or suit of armor to be up to two size categories larger or smaller.
Class Levels:
Wizard 3
Sorcerer 3
Conjuration
Teleportation
As returning weapon, but you may divide the duration among weapons touched.
Class Levels:
Bard 3
Magus 2
Skald 3
Witch 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Inquisitor 2
Divination
You can focus upon a single point within line of sight and discern if the terrain or geographic features of that point are illusory.
Class Levels:
Druid 2
Witch 3
Cleric 3
Ranger 1
Wizard 3
Sorcerer 3
Divination
Grants an insight bonus equal to caster level (max +10) on checks to disable, solve, or manipulate a device.
Class Levels:
Bard 2
Cleric 3
Oracle 3
Wizard 3
Sorcerer 3
Transmutation
You inscribe an angular rune upon the surface of a weapon, increasing its hit points.
Class Levels:
Wizard 3
Sorcerer 3