Conjuration
Healing
Dispels magical ability penalty or repairs 1d4 ability damage.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Shaman 2
Paladin 1
Alchemist 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Investigator 2
Spiritualist 2
Necromancy
Frightens creature of less than 6 HD.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Antipaladin 2
Spiritualist 2
Divination
Reveals invisible creatures or objects.
Class Levels:
Bard 3
Adept 2
Skald 3
Witch 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 3
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Divination
Perceive nearby creatures that are experiencing fear.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Medium 1
Ranger 2
Shaman 2
Psychic 2
Mesmerist 2
Occultist 2
Warpriest 2
Bloodrager 1
Inquisitor 2
Antipaladin 1
Spiritualist 2
Illusion
Shadow
You summon a pair of claws over your hands formed from semireal material.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Antipaladin 1
Spiritualist 2
Illusion
Glamer
You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Occultist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Abjuration
Note This item is associated with a particular deity that can not be named here.
Class Levels:
Druid 4
Witch 4
Cleric 3
Shaman 3
Wizard 4
Psychic 5
Sorcerer 4
Inquisitor 3
Spiritualist 2
Necromancy
Creates disembodied glowing hand to deliver touch attacks.
Class Levels:
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Spiritualist 2
Conjuration
Healing
You can cast this spell only as a response to a target attempting a saving throw against an effect that would cause the fatigued, shaken, sickened, or staggered conditions.
Class Levels:
Druid 2
Cleric 2
Ranger 1
Shaman 2
Paladin 1
Inquisitor 2
Spiritualist 2
Evocation
This spell causes an ally made of pure force to appear in a single 5-foot square within range.
Class Levels:
Cleric 2
Shaman 2
Paladin 2
Inquisitor 2
Antipaladin 2
Spiritualist 2
Evocation
Magic weapon attacks on its own.
Class Levels:
Cleric 2
Medium 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Divination
Monitors condition, position of allies.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Psychic 2
Warpriest 2
Spiritualist 2
Necromancy
This spell covers your hand with a writhing black aura.
Class Levels:
Witch 2
Shaman 3
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Spiritualist 2
Conjuration
Summoning
Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Antipaladin 2
Spiritualist 2
Elementalist Wizard 2
Abjuration
Temporarily suppress one condition.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Enchantment
Compulsion
Subject takes 1d6 penalty to Int, Wis, and Cha.
Class Levels:
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Spiritualist 2
Illusion
Shadow
You create a gray haze that obscures sight (as fog cloud) and causes the illumination level within it to drop one step (as darkness).
Class Levels:
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Spiritualist 2
Abjuration
You create eddies in the air around the subject that protect it from being checked or blown away.
Class Levels:
Druid 2
Magus 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Occultist 2
Bloodrager 2
Spiritualist 2