Necromancy
As possession, but your body vanishes.
Class Levels:
Witch 8
Wizard 8
Psychic 8
Sorcerer 8
Spiritualist 6
Enchantment
Compulsion
You curse the target to attract negative assumptions and rumors of a sort you specify when you cast the spell.
Class Levels:
Bard 5
Skald 5
Witch 7
Cleric 7
Wizard 7
Psychic 7
Sorcerer 7
Mesmerist 5
Spiritualist 5
Necromancy
You imbue one or more objects with magic that dramatically slows down natural processes that lead to decay and spoilage.
Class Levels:
Witch 1
Cleric 1
Medium 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Occultist 1
Spiritualist 1
Divination
You glimpse the future.
Class Levels:
Witch 6
Cleric 6
Medium 4
Shaman 6
Psychic 6
Warpriest 6
Inquisitor 6
Spiritualist 6
Abjuration
Subject gains DR 10/magic against ranged attacks.
Class Levels:
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Spiritualist 2
Abjuration
Absorbs 12 points/level of damage from one kind of energy.
Class Levels:
Druid 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3
Abjuration
Upon casting this spell, select one type of natural attack from the following: bite, claw, gore, hoof, pincers, slam, sting, swarm, tail slap, talon, tentacle, or wing.
Class Levels:
Druid 4
Hunter 2
Ranger 2
Shaman 4
Psychic 4
Summoner 3
Alchemist 3
Investigator 3
Spiritualist 3
Evocation
Shadow protects the target from light.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Spiritualist 2
Divination
1d4 + 1/level floating eyes scout for you.
Class Levels:
Witch 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 5
Spiritualist 5
Enchantment
Compulsion
The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's duration.
Class Levels:
Magus 3
Witch 2
Medium 3
Wizard 3
Psychic 2
Sorcerer 3
Mesmerist 2
Bloodrager 3
Spiritualist 2
Divination
Read surface thoughts to learn information about a subject.
Class Levels:
Bard 2
Skald 2
Medium 1
Wizard 2
Psychic 1
Sorcerer 2
Mesmerist 1
Inquisitor 2
Spiritualist 1
Abjuration
You coat yourself with a thin layer of shimmering energy.
Class Levels:
Magus 1
Shaman 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Spiritualist 1
Necromancy
Deal (CASTERLEVEL)d6 points of damage per level to one haunt or spirit creature and stagger it.
Class Levels:
Witch 4
Medium 2
Wizard 4
Psychic 3
Sorcerer 4
Spiritualist 2
Transmutation
Polymorph
Use change shape as a swift action and surprise foes.
Class Levels:
Bard 2
Druid 2
Magus 2
Skald 2
Witch 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Occultist 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Conjuration
Healing
Restores life to subject who died as long as one day/level ago.
Class Levels:
Adept 5
Witch 6
Cleric 5
Oracle 5
Shaman 6
Warpriest 5
Spiritualist 5
Necromancy
Ray makes subject exhausted.
Class Levels:
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Spiritualist 3
Divination
Read scrolls and spellbooks.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Ranger 1
Shaman 0
Wizard 0
Paladin 1
Psychic 0
Arcanist 0
Sorcerer 0
Summoner 0
Mesmerist 0
Warpriest 0
Inquisitor 0
Antipaladin 1
Spiritualist 0
Necromancy
Brands a murderer's dominant hand with a glowing red mark, identifying the killer.
Class Levels:
Bard 4
Skald 4
Witch 5
Cleric 4
Medium 3
Wizard 5
Paladin 4
Psychic 5
Sorcerer 5
Occultist 4
Warpriest 4
Inquisitor 4
Spiritualist 4
Divination
Scrying
Gain psychic impressions from a distant location.
Class Levels:
Medium 4
Psychic 5
Spiritualist 5
Conjuration
Healing
Cures normal or magical blindness or deafness.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Shaman 3
Paladin 3
Alchemist 3
Mesmerist 3
Warpriest 3
Investigator 3
Spiritualist 3
Conjuration
Healing
Cures all diseases affecting subject.
Class Levels:
Adept 3
Druid 3
Witch 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Shaman 3
Alchemist 3
Warpriest 3
Inquisitor 3
Investigator 3
Spiritualist 3
Abjuration
Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.
Class Levels:
Bard 1
Skald 1
Cleric 1
Medium 1
Oracle 1
Shaman 1
Psychic 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Spiritualist 1
Conjuration
Healing
Frees one or more creatures from paralysis or slow effect.
Class Levels:
Cleric 2
Oracle 2
Shaman 2
Paladin 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Conjuration
Healing
Suppress disease, nausea, and the sickened condition.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Mesmerist 1
Warpriest 1
Spiritualist 1