Divination
Provides useful advice for specific proposed actions.
Class Levels:
Witch 4
Cleric 4
Medium 3
Oracle 4
Shaman 4
Psychic 4
Warpriest 4
Inquisitor 4
Spiritualist 4
Enchantment
Compulsion
Controls humanoid telepathically.
Class Levels:
Bard 4
Skald 4
Witch 5
Shaman 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 4
Spiritualist 5
Necromancy
One subject takes -2 on attack rolls, damage rolls, saves, and checks.
Class Levels:
Cleric 1
Oracle 1
Shaman 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Spiritualist 1
Conjuration
Creation
You create a semi-living intelligent draconic servant that loyally obeys and serves you.
Class Levels:
Wizard 3
Paladin 3
Psychic 3
Sorcerer 3
Summoner 3
Occultist 3
Bloodrager 3
Antipaladin 3
Spiritualist 3
Illusion
Phantasm
Sends message to anyone sleeping.
Class Levels:
Bard 5
Skald 5
Medium 3
Wizard 5
Psychic 4
Arcanist 5
Sorcerer 5
Alchemist 5
Mesmerist 4
Investigator 5
Spiritualist 5
Illusion
Figment
You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in duration to repeat at a regular interval.
Class Levels:
Bard 1
Druid 1
Skald 1
Witch 1
Hunter 1
Medium 1
Ranger 1
Psychic 1
Mesmerist 1
Occultist 1
Spiritualist 1
Evocation
Deal 6d6 points of damage and entangle creatures in a 30-ft.-radius, and push ethereal and incorporeal creatures onto the Material Plane.
Class Levels:
Psychic 7
Spiritualist 6
Evocation
You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects, attack creatures, and deliver touch spells at a distance.
Class Levels:
Psychic 5
Occultist 5
Spiritualist 4
Evocation
Tendril of ectoplasm grapples a creature and tethers you to it.
Class Levels:
Magus 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Spiritualist 3
Enchantment
Compulsion
Add an emotion component to all of the target's spells.
Class Levels:
Psychic 3
Mesmerist 2
Spiritualist 2
Divination
Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are affected by an enchantment effect.
Class Levels:
Bard 2
Witch 2
Cleric 2
Medium 2
Wizard 2
Paladin 2
Psychic 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Occultist 2
Inquisitor 2
Spiritualist 2
Abjuration
Exist comfortably in hot or cold regions.
Class Levels:
Adept 1
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Bloodrager 1
Investigator 1
Spiritualist 1
Transmutation
Allows you to telekinetically use a creature as a weapon.
Class Levels:
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Spiritualist 6
Necromancy
Subject gains 1d4 negative levels.
Class Levels:
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Bloodrager 4
Spiritualist 4
Necromancy
Trap an incorporeal creature or a haunt in a mirror.
Class Levels:
Medium 4
Psychic 5
Spiritualist 4
Abjuration
Erase psychic impressions from an object.
Class Levels:
Medium 3
Psychic 5
Mesmerist 4
Spiritualist 4
Abjuration
You place a ward on an area that notifies you when a creature exits it.
Class Levels:
Bard 2
Skald 2
Hunter 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Occultist 2
Inquisitor 2
Spiritualist 2
Conjuration
Teleportation
Shroud your unconscious self in a cocoon on the Ethereal Plane.
Class Levels:
Psychic 5
Spiritualist 4
Conjuration
Teleportation
As ethereal envelope, but able to affect an unwilling creature.
Class Levels:
Psychic 7
Spiritualist 5
Transmutation
Your claws, unarmed strikes, and touch spells affect ethereal creatures.
Class Levels:
Magus 4
Spiritualist 3
Evocation
Fill an area with invisible shards that slow movement and damage creatures.
Class Levels:
Psychic 5
Spiritualist 4
Transmutation
Your base speed increases by 30 ft.
Class Levels:
Bard 1
Magus 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Mesmerist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Spiritualist 1
Necromancy
Target becomes panicked, sickened, and comatose.
Class Levels:
Bard 6
Skald 6
Witch 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Mesmerist 6
Investigator 6
Spiritualist 6
Transmutation
You curse the target with a disfiguring or painful mutation.
Class Levels:
Witch 2
Cleric 3
Shaman 3
Wizard 4
Sorcerer 4
Antipaladin 2
Spiritualist 3