Advanced Class Guide

The shaman entangles a creature within 30 feet for a number of rounds equal to the shaman's Charisma modifier (minimum 1).

Advanced Class Guide

The shaman summons the powers of nature to erode a construct or object within 30 feet.

Advanced Class Guide

The shaman can spontaneously cast summon nature's ally spells as a druid.

Advanced Class Guide

Choose a specific kind of animal: eagle, fox, dog, and so on.

Advanced Class Guide

The shaman can move through nonmagical fog, rain, mist, snow, and other environmental effects without penalty (see Weather, Core Rulebook 437).

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.