Advanced Class Guide

The shaman sees through stone, earth, or sand as easily as if it were transparent crystal.

Advanced Class Guide

The shaman causes one creature within 30 feet to become heavy and lethargic.

Advanced Class Guide

The shaman causes a creature within 30 feet to become slightly magnetic until the end of the shaman's next turn.

Advanced Class Guide

The shaman receives a +4 bonus to her CMD when resisting bull rush or trip attempts as long as she is standing on the ground.

Advanced Class Guide

The shaman touches a willing creature (including herself ) and grants a ward of stone.

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