Advanced Class Guide
The shaman creates an invisible shell of air that grants her a +4 armor bonus to AC.
A class talent — granted by Shaman: A shaman learns a number of magic tricks, called hexes, through communion with the spirits.
The shaman creates an invisible shell of air that grants her a +4 armor bonus to AC.
The shaman causes a creature within 30 feet to spark and shimmer with electrical energy.
Whenever the shaman confirms a critical hit against an opponent with a spell, the target is staggered for 1 round.
The shaman ignores the penalties on Perception checks caused by wind and the first 100 feet of distance.
The shaman can touch a willing creature (including herself ) and grants a ward of wind.