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Showing 1–24 of 29 feats.
Discovery Advanced Player's Guide

When the alchemist creates a bomb, he can choose to have it inflict acid damage.

Discovery Advanced Player's Guide

When the alchemist creates an extract, he can place two formulae into one extract.

Discovery Advanced Player's Guide

The alchemist can combine two doses of the same poison to increase their effects.

Discovery Advanced Player's Guide

When the alchemist creates a bomb, he can choose to have it inflict sonic damage.

Discovery Advanced Player's Guide

The alchemist can place a bomb so that it explodes a number of rounds after the alchemist ceases contact with the bomb.

Discovery Advanced Player's Guide

Once per day, the alchemist can dilute any one potion or elixir, creating two doses of the same potion from one.

Discovery Advanced Player's Guide

When the alchemist creates a bomb, he can choose to have it dispel magic effects instead of deal damage.

Discovery Advanced Player's Guide

Once per day, the alchemist can brew an elixir of life.

Discovery Advanced Player's Guide

A number of times per day equal to his Intelligence modifier, the alchemist can cause any potion he drinks to function at a caster level equal to his class...

Discovery Advanced Player's Guide

If an alchemist drinks a potion that he extends, the effects of that potion become permanent until he chooses to make another potion effect permanent.

Discovery Advanced Player's Guide

The alchemist's bombs now have a splash radius of 10 feet rather than 5 feet.

Discovery Advanced Player's Guide

A number of times per day equal to his Intelligence modifier, the alchemist can cause any potion he drinks that does not have an instantaneous duration to...

Discovery Advanced Player's Guide

An alchemist with this discovery can quickly create enough bombs to throw more than one in a single round.

Discovery Advanced Player's Guide

Whenever the alchemist imbibes a mutagen, he gains two claw attacks and a bite attack.

Discovery Advanced Player's Guide

When the alchemist creates a bomb, he can choose to have it inflict force damage.

Discovery Advanced Player's Guide

When the alchemist creates a bomb, he can choose to have it inflict cold damage.

Discovery Advanced Player's Guide

The alchemist's mutagen now grants a +6 natural armor bonus, a +8 alchemical bonus to one ability score (Strength, Dexterity, or Constitution), a +6 alchemical...

Discovery Advanced Player's Guide

The alchemist's mutagen now grants a +4 natural armor bonus, a +6 alchemical bonus to one physical ability score (Strength, Dexterity, or Constitution), and a...

Discovery Advanced Player's Guide

The effects of the smoke created by an alchemist's bomb duplicate the effects of incendiary cloud instead of fog cloud , filling an area equal to twice the...

Discovery Advanced Player's Guide

When the alchemist creates a mutagen, he can infuse it with an extra bit of his own magical power.

Discovery Advanced Player's Guide

When the alchemist creates an extract, he can infuse it with an extra bit of his own magical power.

Discovery Advanced Player's Guide

The alchemist's bombs do more than sear flesh—they sear the mind.

Discovery Advanced Player's Guide

The effects of the smoke created by an alchemist's bomb duplicates the effects of cloudkill instead of fog cloud , filling an area equal to twice the bomb's...

Discovery Advanced Player's Guide

Whenever the alchemist throws a bomb, he can select a number of squares equal to his Intelligence modifier that are not affected by the splash damage from his...

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