Pins target's shadow to terrain, entangling it and preventing movement beyond 5 feet.
Cleric Level 1 Spells
A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.
Aura grants +2 or higher deflection bonus.
You can securely communicate with one creature within range.
This spell is used to protect one of a tribe's most valuable possessions: its tribal banner.
This spell allows you to read written material in a quarter of the time it would normally take to read it.
You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other musical activities.
This spell functions as tongues, except the creature touched gains only the ability to speak and understand a regional human language and the language granted must be one you know.
If a creature within 100 feet that you can see is speaking a language you understand, you can read its lips with perfect accuracy.
The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine quills.
Delivers a potable potion, elixir, or beverage to a willing touched ally as a standard action.
You can observe the night sky and all of its celestial bodies as if it were a clear night, regardless of weather conditions that would otherwise block your view.
A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
The next single attack made against you takes a -10 penalty.
You are closely surrounded by a barely visible magical field.
Summons 1d3 Tiny celestial or fiendish animals to fight for you.
Summons an extraplanar creature from the 1st-level list to fight for you.
Weapon touched bursts into flames.
You gain temporary insight into your enemies' magical defenses.
The affected creatures immediately--though temporarily--stop drowning and cannot suffocate or drown while this spell is in effect.
You make the affected subjects ready for battle despite their fear.
This spell allows you to tap into the natural beauty of your soul and let it shine from your eyes and your speech.
You ward a single object in your possession against theft.
A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating its eyes in supernatural darkness.
This spell causes any existing wounds that the target possesses to bleed profusely.