Library / Spells / Cleric Spells

Cleric Level 1 Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Illusion Shadow

Pins target's shadow to terrain, entangling it and preventing movement beyond 5 feet.

Class Levels:
Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Bloodrager 1 Antipaladin 1
Abjuration

Aura grants +2 or higher deflection bonus.

Class Levels:
Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1
Abjuration

You can securely communicate with one creature within range.

Class Levels:
Bard 1 Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1
Abjuration

This spell is used to protect one of a tribe's most valuable possessions: its tribal banner.

Class Levels:
Cleric 1 Oracle 1
Divination

This spell allows you to read written material in a quarter of the time it would normally take to read it.

Class Levels:
Bard 1 Magus 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Occultist 1 Warpriest 1 Inquisitor 1 Investigator 1
Conjuration

You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other musical activities.

Class Levels:
Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1
Divination

This spell functions as tongues, except the creature touched gains only the ability to speak and understand a regional human language and the language granted must be one you know.

Class Levels:
Bard 1 Witch 1 Cleric 1 Ranger 1 Wizard 1 Sorcerer 1 Inquisitor 1
Divination

If a creature within 100 feet that you can see is speaking a language you understand, you can read its lips with perfect accuracy.

Class Levels:
Bard 1 Witch 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Occultist 1 Inquisitor 1 Spiritualist 1
Transmutation

The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine quills.

Class Levels:
Magus 1 Cleric 1 Oracle 1 Shaman 1 Bloodrager 1 Inquisitor 1
Transmutation

Delivers a potable potion, elixir, or beverage to a willing touched ally as a standard action.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Occultist 1
Divination

You can observe the night sky and all of its celestial bodies as if it were a clear night, regardless of weather conditions that would otherwise block your view.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Ranger 1 Wizard 1 Sorcerer 1 Alchemist 1
Conjuration Creation

A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.

Class Levels:
Druid 1 Magus 2 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1
Abjuration

The next single attack made against you takes a -10 penalty.

Class Levels:
Witch 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1
Abjuration

You are closely surrounded by a barely visible magical field.

Class Levels:
Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Warpriest 1 Inquisitor 1
Conjuration Summoning

Summons 1d3 Tiny celestial or fiendish animals to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1
Conjuration Summoning

Summons an extraplanar creature from the 1st-level list to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 Spiritualist 1
Transmutation

Weapon touched bursts into flames.

Class Levels:
Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Warpriest 1
Divination

You gain temporary insight into your enemies' magical defenses.

Class Levels:
Bard 1 Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Inquisitor 1
Transmutation

The affected creatures immediately--though temporarily--stop drowning and cannot suffocate or drown while this spell is in effect.

Class Levels:
Bard 1 Druid 1 Cleric 1 Ranger 1
Enchantment

You make the affected subjects ready for battle despite their fear.

Class Levels:
Bard 1 Cleric 1 Oracle 1
Divination

This spell allows you to tap into the natural beauty of your soul and let it shine from your eyes and your speech.

Class Levels:
Bard 1 Witch 1 Cleric 1 Oracle 1
Abjuration

You ward a single object in your possession against theft.

Class Levels:
Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Warpriest 1 Inquisitor 1
Necromancy

A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating its eyes in supernatural darkness.

Class Levels:
Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Antipaladin 1
Necromancy

This spell causes any existing wounds that the target possesses to bleed profusely.

Class Levels:
Druid 1 Witch 2 Cleric 1 Shaman 2 Wizard 2 Sorcerer 2 Bloodrager 1 Antipaladin 2
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