Evocation
You blast your enemies with blinding rays of sunlight.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Warpriest 2
Inquisitor 3
Transmutation
The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air.
Class Levels:
Magus 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 1
Investigator 2
Necromancy
As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to yourself to release your blood.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Necromancy
You cause the target to bleed from every orifice, and her organs and blood become suffused with positive energy.
Class Levels:
Cleric 2
Oracle 2
Inquisitor 3
Necromancy
Cause yourself and enemies to bleed.
Class Levels:
Witch 2
Cleric 2
Medium 1
Wizard 2
Psychic 2
Sorcerer 2
Warpriest 2
Bloodrager 1
Inquisitor 2
Antipaladin 1
Spiritualist 2
Necromancy
Your eyes turn black and weep blood, and your teeth become jagged fangs.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Transmutation
Targets take fire damage; orcs get +2 Strength.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Necromancy
The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees.
Class Levels:
Druid 2
Witch 2
Cleric 2
Shaman 2
Wizard 2
Psychic 2
Sorcerer 2
Bloodrager 2
Necromancy
Momentarily control a living or undead creature's skeleton.
Class Levels:
Witch 2
Cleric 2
Wizard 2
Sorcerer 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Spiritualist 2
Abjuration
As protection from energy, except as noted above and that the spell only protects against acid and fire damage.
Class Levels:
Bard 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Transmutation
This spell weakens the bonds of existence, and reduces the hardness of any non-magical surface within its area of effect by 2 per caster level.
Class Levels:
Druid 2
Witch 2
Cleric 2
Wizard 2
Sorcerer 2
Inquisitor 2
Antipaladin 2
Divination
You get a sense of the best way to interact with the target in order to encourage positive regard and fellowship toward you.
Class Levels:
Bard 2
Skald 2
Cleric 2
Paladin 1
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Transmutation
Subject gains +4 to Str for 1 min./level.
Class Levels:
Adept 2
Druid 2
Magus 2
Cleric 2
Hunter 2
Medium 2
Oracle 2
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Investigator 2
Evocation
This spell fills the area with a brilliant flash of shimmering light.
Class Levels:
Druid 2
Cleric 2
Wizard 2
Sorcerer 2
Enchantment
Compulsion
Calms creatures, negating emotion effects.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Shaman 2
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Necromancy
Postpone hostile action by a haunt or incorporeal undead.
Class Levels:
Cleric 2
Medium 1
Shaman 2
Warpriest 2
Spiritualist 2
Divination
Cleromancy involves casting bones and interpreting the results.
Class Levels:
Druid 3
Cleric 2
Wizard 3
Sorcerer 3
Inquisitor 3
Conjuration
Creation
This spell functions like stinking cloud, except as noted above and that the vapors make creatures sickened instead of nauseated.
Class Levels:
Druid 2
Cleric 2
Wizard 2
Sorcerer 2
Enchantment
Compulsion
Target is compelled to help injured ally.
Class Levels:
Bard 2
Skald 2
Cleric 2
Medium 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 2
Enchantment
Compulsion
This spell functions as share language, granting a creature the ability to read, understand, and communicate to the best of its ability in any one language you know.
Class Levels:
Bard 1
Druid 2
Witch 2
Cleric 2
Medium 2
Oracle 2
Wizard 2
Sorcerer 2
Mesmerist 2
Abjuration
You must cast this spell immediately before casting another spell on the same creature, eliciting a promise or warning against a behavior and binding the target to the paired spell.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Paladin 1
Mesmerist 2
Occultist 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Evocation
Fills area with positive energy, weakening undead.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Evocation
Ask eldritch entities to find and converse with you.
Class Levels:
Witch 2
Cleric 2
Medium 1
Shaman 2
Wizard 2
Psychic 2
Sorcerer 2
Summoner 2
Occultist 2
Warpriest 2
Conjuration
Healing
Cures 2d8 damage +1/level (max. +10).
Class Levels:
Bard 2
Adept 2
Druid 3
Skald 2
Witch 2
Cleric 2
Hunter 3
Oracle 2
Ranger 3
Shaman 2
Paladin 3
Alchemist 2
Warpriest 2
Inquisitor 2
Investigator 2
Spiritualist 2