Library / Spells / Cleric Spells

Cleric Level 2 Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Transmutation

Target emulates your cleric aura.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2
Evocation

This spell functions like imbue with spell ability, except you transfer the use of your elemental assault ability to the target.

Class Levels:
Magus 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2
Necromancy

Touch attack, 2d8 damage +1/level (max +10).

Class Levels:
Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 Antipaladin 3 Spiritualist 2
Abjuration

This spell creates an area of stabilizing magical energy that emanates from you.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Medium 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Mesmerist 2
Transmutation

You channel the power of righteousness into your weapon arm, allowing you to strike with great force.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Inquisitor 2
Illusion Glamer

For the duration of this spell, you may ignore any divine focus components of your spells, allowing you to cast such spells without holding or revealing your holy or unholy symbol.

Class Levels:
Druid 2 Cleric 2 Ranger 1 Paladin 1 Inquisitor 2 Antipaladin 1
Conjuration Creation

Summon armor temporarily replacing your current attire.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Psychic 2 Warpriest 2
Conjuration Creation

You create a melee weapon sized appropriately for you from opaque force.

Class Levels:
Bard 2 Magus 2 Cleric 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2
Transmutation

Weapon exudes divine fury, granting a bonus on Intimidate checks.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2
Enchantment

A sense of euphoria suffuses the target, amplifying all sensations, good or bad.

Class Levels:
Bard 1 Skald 1 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 1 Warpriest 2 Spiritualist 2
Transmutation

The body of the target creature gains a metabolic response that allows it to benefit from normally deadly toxins.

Class Levels:
Druid 2 Cleric 2 Shaman 2 Alchemist 2
Transmutation

Your skin hardens and takes on the color and texture of rough iron.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Divination

Target gains knowledge of nobility, identifying heraldry and noble lineages with a +10 bonus.

Class Levels:
Bard 1 Skald 1 Cleric 2 Medium 1 Wizard 2 Paladin 1 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 Warpriest 2 Inquisitor 2
Divination

In a flash of recognition, you learn about the geography of your surroundings within a radius of 1 mile per 2 caster levels (minimum 1 mile).

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2
Conjuration Creation

You enclose the target in a thin sheath of lead.

Class Levels:
Druid 2 Witch 2 Cleric 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 3
Transmutation

When cast on a creature with negative energy affinity, the target is able to convert channeled positive energy into temporary hit points.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2
Necromancy

You bind the life forces of the targets into a mystical pact.

Class Levels:
Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Warpriest 2 Spiritualist 2
Evocation

Rays of light burst forth from your outstretched hand, encircling each target's space with a cage of light.

Class Levels:
Bard 2 Magus 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Inquisitor 2
Divination

When this spell is active, you feel a mental pull in the direction of any active or operable portal leading to another plane within range of the spell.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2
Transmutation

Transmutes up to 3 rocks into boulders for rock throwing or siege engine ammunition.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Warpriest 2
Transmutation

Siege gains +1 on targeting and damage rolls.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Warpriest 2 Inquisitor 2 Antipaladin 2
Transmutation

Completely repairs an object, or heals a construct for 1d6 damage/level (max 5d6).

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2
Transmutation

You invigorate your allies, who can hustle (Core Rulebook 170) as long as you continue to sing or chant (which requires your concentration).

Class Levels:
Bard 2 Skald 2 Cleric 2 Warpriest 2
Transmutation

Among the faithful followers of the gods of purity martyr's bargain represents true faith and true sacrifice.

Class Levels:
Cleric 2 Paladin 2
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