Library / Spells / Cleric Spells

Cleric Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Divination Scrying

The caster designates the area of a hemisphere within the spell's range.

Class Levels:
Bard 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Enchantment Compulsion

This spell allows you to reach into an evil creature's mind to expose and exploit its susceptibility to whichever of the seven so-called "deadly sins" it is most susceptible to.

Class Levels:
Bard 2 Skald 2 Witch 3 Cleric 3 Wizard 3 Paladin 2 Sorcerer 3 Mesmerist 2 Warpriest 3 Inquisitor 3
Necromancy

Touch attack deals 12d6 +1 per level.

Class Levels:
Witch 6 Cleric 5 Oracle 5 Shaman 6 Warpriest 5 Antipaladin 4 Spiritualist 5
Transmutation

Slough off a target's skin.

Class Levels:
Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Occultist 4 Warpriest 5 Spiritualist 4
Evocation

Drawing upon positive energy, you emulate some of a paladin's power to smite undead.

Class Levels:
Cleric 5 Oracle 5 Inquisitor 4
Transmutation

Transforms wood into snakes to fight for you.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Shaman 6 Warpriest 5
Transmutation

In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, druids have developed a variation of stone shape that other spellcasters have since learned.

Class Levels:
Druid 1 Cleric 2 Wizard 2 Sorcerer 2
Transmutation

Stone, dirt, and other types of earth within the area become more tightly packed.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Conjuration

You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other musical activities.

Class Levels:
Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1
Abjuration

Reduce the berserk chance of a construct.

Class Levels:
Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4
Conjuration Healing

The target of this spell causes several conditions that he suffers from to be lessened in severity one step.

Class Levels:
Druid 2 Witch 2 Cleric 2 Oracle 2 Ranger 3 Paladin 2 Inquisitor 2
Necromancy

Your dry, rasping whisper fills a living creature of 4 or fewer Hit Dice with unnatural dread.

Class Levels:
Bard 1 Cleric 0 Oracle 0 Wizard 0 Sorcerer 0
Necromancy

Traps newly dead soul to prevent resurrection.

Class Levels:
Witch 9 Cleric 9 Oracle 9 Shaman 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Conjuration Summoning

Transfers incorporeal undead, trapped souls, or petitioners into a new receptacle.

Class Levels:
Witch 7 Cleric 7 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Spiritualist 6
Abjuration

Note This item is associated with a particular deity that can not be named here.

Class Levels:
Druid 4 Witch 4 Cleric 3 Shaman 3 Wizard 4 Psychic 5 Sorcerer 4 Inquisitor 3 Spiritualist 2
Divination

You identify the stage of a given soul's judgment, or determine its fate post-judgment.

Class Levels:
Witch 8 Cleric 8 Medium 4 Shaman 8 Occultist 6 Spiritualist 6
Necromancy

You may only cast this spell if you currently have a familiar.

Class Levels:
Bard 5 Druid 5 Magus 5 Witch 5 Cleric 5 Shaman 5 Wizard 5 Sorcerer 5 Inquisitor 5
Evocation

Deals 1d8 sonic damage to subjects; may stun them.

Class Levels:
Bard 2 Skald 2 Cleric 2 Oracle 2 Warpriest 2
Abjuration

You create an invisible barrier that surrounds you and moves with you, inhibiting one category of magic.

Class Levels:
Druid 6 Witch 6 Cleric 6
Evocation

Ignites flammable objects.

Class Levels:
Bard 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Elementalist Wizard 0
Necromancy

The target becomes resistant to the effects of energy drain and blood drain attacks made by undead creatures, and cannot be made into undead spawn if killed while the spell is in effect.

Class Levels:
Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5
Divination

This spell functions as tongues, except the creature touched gains only the ability to speak and understand a regional human language and the language granted must be one you know.

Class Levels:
Bard 1 Witch 1 Cleric 1 Ranger 1 Wizard 1 Sorcerer 1 Inquisitor 1
Necromancy

Corpse answers one question/two levels.

Class Levels:
Witch 3 Cleric 3 Medium 2 Oracle 3 Shaman 3 Psychic 3 Warpriest 3 Inquisitor 3 Spiritualist 3
Necromancy

You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and consciousness, allowing it to answer questions.

Class Levels:
Witch 4 Cleric 4 Medium 2 Shaman 3 Psychic 4 Warpriest 4 Spiritualist 4
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