Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Transmutation Polymorph

This spell functions as fey form III except it doesn't limit your base speed and also allows you to use more abilities.

Class Levels:
Druid 8 Witch 9 Shaman 8 Wizard 9 Sorcerer 9
Conjuration Creation

This spell functions as the planar travel function of gate, except it can be used to travel only between points on the Material Plane and the First World, and it comes with additional dangers.

Class Levels:
Bard 6 Druid 8 Skald 6 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6
Transmutation

Wind walls selectively block attacks.

Class Levels:
Druid 5 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 Spiritualist 5
Evocation

You charge a weapon with a magic rune of fire.

Class Levels:
Druid 2 Magus 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2
Divination

Shows most direct way to a location.

Class Levels:
Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Psychic 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Necromancy

Deals 10 damage/level to one subject.

Class Levels:
Druid 8 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Transmutation Polymorph

You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on land.

Class Levels:
Druid 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3
Conjuration Creation

Acorns and berries become grenades and bombs.

Class Levels:
Druid 6 Hunter 6 Shaman 6
Evocation

Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level.

Class Levels:
Druid 5 Magus 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5
Evocation

This spell causes you to begin sneezing gouts of fire that can not only set creatures ablaze but also drop them flat on their backs.

Class Levels:
Druid 2 Wizard 2 Sorcerer 2 Alchemist 2
Evocation

Deals 1d6/level fire damage.

Class Levels:
Druid 7 Cleric 8 Oracle 8 Shaman 8
Abjuration

Opened object deals 1d4 damage +1/level.

Class Levels:
Druid 2 Hunter 2 Wizard 4 Arcanist 4 Sorcerer 4 Elementalist Wizard 4
Abjuration

A magical fire warms your belly, granting you fire resistance 5 and making your gut hot to the touch (but not enough to damage you or anything else).

Class Levels:
Druid 1 Cleric 1 Oracle 1 Paladin 1 Alchemist 1 Bloodrager 1
Abjuration

You focus your mind on blocking out pain, allowing your body to endure punishments that would be otherwise unbearable.

Class Levels:
Druid 4 Cleric 4 Shaman 4 Wizard 4 Paladin 3
Evocation

Touch attack deals 1d8 + 1/two levels damage.

Class Levels:
Druid 2 Hunter 2 Shaman 2
Conjuration Creation

You conjure a Large, quasi-real creature made of flame.

Class Levels:
Druid 4 Witch 4 Cleric 4 Shaman 4 Paladin 3 Bloodrager 3
Evocation

Smites foes with divine fire (1d6/level damage).

Class Levels:
Druid 4 Cleric 5 Hunter 4 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5
Evocation

Ball of fire deals 3d6 fire damage.

Class Levels:
Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2
Evocation

This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes.

Class Levels:
Druid 4 Magus 4 Hunter 4 Wizard 4 Sorcerer 4 Bloodrager 4
Evocation

Dazzles one creature (-1 on attack rolls).

Class Levels:
Bard 0 Druid 0 Magus 0 Skald 0 Hunter 0 Medium 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Evocation

As flare, but affects all creatures in 10 ft.

Class Levels:
Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Bloodrager 1
Conjuration Creation

You call forth a fast-moving wave that batters all creatures in its path and leaves the target area flooded.

Class Levels:
Druid 6 Shaman 6 Wizard 6 Sorcerer 6
Evocation

You cause flames to spring up in the area of effect.

Class Levels:
Druid 3 Hunter 3 Shaman 3
Conjuration Creation

This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus.

Class Levels:
Druid 2 Cleric 2 Ranger 1 Summoner 1
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