Transmutation
You temporarily drain youth and vitality from the target and channel it into yourself.
Class Levels:
Druid 3
Witch 3
Cleric 3
Oracle 3
Wizard 3
Sorcerer 3
Transmutation
This spell functions like steal years, except you drain 1d6 years per two caster levels (maximum 10d6).
Class Levels:
Druid 5
Witch 5
Cleric 5
Oracle 5
Wizard 5
Sorcerer 5
Transmutation
The target exudes a strong odor that most predators recognize as the scent of helpless prey.
Class Levels:
Druid 3
Hunter 3
Ranger 3
Shaman 3
Conjuration
Creation
2d6 damage to all creatures in area.
Class Levels:
Druid 2
Magus 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Conjuration
Creation
You create a stone discus, which flies at an enemy.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Wizard 2
Sorcerer 2
Bloodrager 2
Transmutation
Your unarmed strikes are lethal.
Class Levels:
Druid 1
Magus 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Transmutation
Sculpts stone into any shape.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Elementalist Wizard 4
Conjuration
Creation
A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
Class Levels:
Druid 1
Magus 2
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Divination
Talk to natural or worked stone.
Class Levels:
Druid 6
Hunter 6
Shaman 7
Psychic 6
Transmutation
The subject gains the rock throwing and rock catching abilities.
Class Levels:
Druid 2
Magus 2
Cleric 2
Ranger 1
Wizard 2
Sorcerer 2
Bloodrager 1
Abjuration
Grants DR 10/adamantine.
Class Levels:
Adept 4
Druid 5
Magus 4
Hunter 5
Shaman 5
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Bloodrager 4
Inquisitor 4
Investigator 4
Elementalist Wizard 4
Abjuration
As stoneskin, but you may divide the duration among creatures touched.
Class Levels:
Druid 6
Hunter 6
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Inquisitor 5
Investigator 5
Conjuration
Summoning
Storm rains acid, lightning, and hail.
Class Levels:
Druid 9
Witch 9
Cleric 9
Oracle 9
Shaman 9
Divination
Scrying
You step into any magical or naturally occurring storm and commune directly with the power of the wind and rain.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Evocation
1d8 damage/level (max 20d8) to targets.
Class Levels:
Druid 8
Witch 8
Cleric 8
Oracle 8
Shaman 8
Wizard 8
Arcanist 8
Sorcerer 8
Elementalist Wizard 8
Transmutation
You reduce the target's racial natural armor bonus by 1 point per 3 caster levels.
Class Levels:
Druid 4
Witch 5
Wizard 5
Sorcerer 5
Transmutation
Natural attacks damage as two sizes bigger.
Class Levels:
Druid 4
Hunter 3
Ranger 3
Transmutation
The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its maneuverability to improve by one category (to a maximum of good).
Class Levels:
Druid 1
Witch 1
Hunter 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
You cause a large tree to grow in the 5-foot square you touch.
Class Levels:
Druid 5
Hunter 4
Ranger 4
Transmutation
This spell can affect any creatures with which you interacted in the last 24 hours.
Class Levels:
Druid 4
Ranger 4
Conjuration
Summoning
Summon a giant purple worm.
Class Levels:
Druid 9
Conjuration
Summoning
You summon 1d4+1 giant eagles to serve as you designate.
Class Levels:
Druid 6
Witch 6
Hunter 4
Ranger 4
Shaman 6
Wizard 6
Sorcerer 6
Summoner 6
Bloodrager 4
Conjuration
Summoning
Summon a froghemoth.
Class Levels:
Druid 9
Conjuration
Summoning
This spell functions as summon nature's ally VI, except its casting time is shorter and you can summon one cave, hill, marsh, river, slag, stone, or wood giant.
Class Levels:
Druid 6