Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Necromancy

You may only cast this spell if you currently have a familiar.

Class Levels:
Bard 5 Druid 5 Magus 5 Witch 5 Cleric 5 Shaman 5 Wizard 5 Sorcerer 5 Inquisitor 5
Abjuration

You create an invisible barrier that surrounds you and moves with you, inhibiting one category of magic.

Class Levels:
Druid 6 Witch 6 Cleric 6
Evocation

Ignites flammable objects.

Class Levels:
Bard 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Elementalist Wizard 0
Divination

You can communicate with animals.

Class Levels:
Bard 3 Druid 1 Skald 3 Hunter 1 Ranger 1 Psychic 2
Divination

You can talk to plants and plant creatures.

Class Levels:
Bard 4 Druid 3 Skald 4 Hunter 2 Ranger 2
Divination

This spell functions as stone tell but allows conversations only with a body of standing or flowing fresh water at least as large as you are.

Class Levels:
Druid 6 Shaman 7
Conjuration Creation

You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which always appears in your square.

Class Levels:
Bard 3 Druid 3 Ranger 3 Shaman 3 Wizard 3 Sorcerer 3
Transmutation

Stores one spell in wooden quarterstaff.

Class Levels:
Druid 6 Hunter 6
Transmutation

Grants ability to walk on walls and ceilings.

Class Levels:
Druid 2 Magus 2 Hunter 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2
Transmutation

As spider climb, but you may divide the duration among creatures touched.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Investigator 3
Transmutation

Creatures in area take 1d4 damage, may be slowed.

Class Levels:
Druid 3 Hunter 2 Ranger 2
Transmutation

Creatures in area take 1d8 damage, may also be slowed.

Class Levels:
Druid 4 Hunter 4 Shaman 4
Conjuration Healing

You can cast this spell only as a response to a target attempting a saving throw against an effect that would cause the fatigued, shaken, sickened, or staggered conditions.

Class Levels:
Druid 2 Cleric 2 Ranger 1 Shaman 2 Paladin 1 Inquisitor 2 Spiritualist 2
Conjuration Healing

This spell functions as spindrift spritz, except as noted above.

Class Levels:
Druid 4 Cleric 4 Ranger 3 Shaman 4 Paladin 3 Inquisitor 4 Spiritualist 4
Enchantment

Spells from your domain or spirit magic list cast in the area gain +1 CL and a +4 insight bonus on concentration checks.

Class Levels:
Druid 1 Shaman 1
Transmutation

Delivers a potable potion, elixir, or beverage to a willing touched ally as a standard action.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Occultist 1
Transmutation

Spit blinding black adder venom.

Class Levels:
Druid 3 Witch 3 Cleric 4 Hunter 3 Oracle 4 Shaman 4 Warpriest 4
Conjuration

You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1 round per caster level or until the creature uses them.

Class Levels:
Druid 2 Witch 2 Ranger 3 Shaman 2
Evocation

You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it.

Class Levels:
Bard 3 Druid 3 Magus 3 Witch 3 Cleric 3 Shaman 3 Wizard 3 Paladin 3 Sorcerer 3 Occultist 3 Inquisitor 3
Conjuration Healing

Cause a dying creature to stabilize.

Class Levels:
Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Psychic 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Abjuration

You instantly stabilize the target's pressure, causing it to adjust to its current pressure all at once.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Psychic 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2 Unchained Summoner 2
Divination

You can observe the night sky and all of its celestial bodies as if it were a clear night, regardless of weather conditions that would otherwise block your view.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Ranger 1 Wizard 1 Sorcerer 1 Alchemist 1
Transmutation

You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Bloodrager 2
Transmutation

This spell reduces the target's size by one size category, as if it were affected by reduce person.

Class Levels:
Druid 3 Magus 3 Witch 2 Wizard 2 Sorcerer 2 Bloodrager 2
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.