Transmutation
This spell allows affected creatures to hold their breath freely without negative effects or risk of suffocation.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Alchemist 4
Warpriest 4
Investigator 4
Necromancy
Infects subject with chosen disease.
Class Levels:
Adept 3
Druid 3
Cleric 3
Hunter 3
Oracle 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Bloodrager 4
Antipaladin 3
Necromancy
Infect a subject with a magical disease.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 5
Transmutation
Designate allies to influence and ride vermin as if they were animals with animal-level intelligence.
Class Levels:
Druid 2
Witch 2
Cleric 3
Hunter 2
Oracle 3
Ranger 4
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Transmutation
Raises or lowers bodies of water.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 4
Transmutation
Changes wind direction and speed.
Class Levels:
Druid 5
Hunter 5
Shaman 5
Divination
Creates treasure map out of a creature's corpse.
Class Levels:
Bard 2
Druid 3
Skald 2
Hunter 2
Medium 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Conjuration
Creation
Creates 2 gallons/level of pure water.
Class Levels:
Adept 0
Druid 0
Cleric 0
Hunter 0
Oracle 0
Shaman 0
Paladin 1
Warpriest 0
Inquisitor 0
Evocation
This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid lake or a gentle river) with a sheet of slowly growing ice.
Class Levels:
Druid 4
Hunter 4
Wizard 4
Sorcerer 4
Transmutation
When you cast this spell, your salivary glands transform and instantly fill with potent venom.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Wizard 4
Sorcerer 4
Alchemist 4
Warpriest 4
Investigator 4
Transmutation
Causes a creature to become dehydrated.
Class Levels:
Druid 3
Witch 3
Hunter 3
Psychic 3
Mesmerist 3
Conjuration
Healing
Cures 4d8 damage + 1/level (max +20).
Class Levels:
Bard 4
Adept 4
Druid 5
Skald 4
Witch 5
Cleric 4
Hunter 5
Oracle 4
Shaman 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Conjuration
Healing
Cures 1d8 damage + 1/level (max +5).
Class Levels:
Bard 1
Adept 1
Druid 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 2
Shaman 1
Paladin 1
Alchemist 1
Warpriest 1
Inquisitor 1
Investigator 1
Spiritualist 1
Conjuration
Healing
Cures 1d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Bard 5
Druid 6
Skald 5
Witch 6
Cleric 5
Hunter 6
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Conjuration
Healing
Cures 2d8 damage +1/level (max. +10).
Class Levels:
Bard 2
Adept 2
Druid 3
Skald 2
Witch 2
Cleric 2
Hunter 3
Oracle 2
Ranger 3
Shaman 2
Paladin 3
Alchemist 2
Warpriest 2
Inquisitor 2
Investigator 2
Spiritualist 2
Conjuration
Healing
Cures 3d8 damage + 1/level (max +15).
Class Levels:
Bard 3
Adept 3
Druid 4
Skald 3
Witch 4
Cleric 3
Hunter 4
Oracle 3
Ranger 4
Shaman 3
Paladin 4
Alchemist 3
Warpriest 3
Inquisitor 3
Investigator 3
Spiritualist 3
Necromancy
Curse an area with four hazards.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Shaman 4
Wizard 4
Sorcerer 4
Warpriest 4
Necromancy
Curse an area with six dangerous hazards.
Class Levels:
Druid 6
Witch 6
Cleric 6
Hunter 6
Shaman 6
Wizard 6
Sorcerer 6
Warpriest 6
Necromancy
Curse an area with three mild hazards.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Transmutation
Ruins ammunition loaded in the targeted firearm.
Class Levels:
Druid 1
Witch 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Transmutation
Animates a lantern that follows you.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Elementalist Wizard 1
Transmutation
See 60 ft. in total darkness.
Class Levels:
Hunter 3
Ranger 3
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Antipaladin 2
Investigator 2
Transmutation
As darkvision, but you may divide the duration among creatures touched.
Class Levels:
Hunter 4
Ranger 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 3
Antipaladin 3
Investigator 3
Transmutation
See 120 ft. in total darkness.
Class Levels:
Hunter 4
Medium 4
Ranger 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Alchemist 4
Antipaladin 4
Investigator 4