Library / Spells / Inquisitor Spells

Inquisitor Spells

An inquisitor learns to cast divine spells drawn from the inquisitor spell list, casting spells spontaneously without preparation. Learn more about the Inquisitor class.

Evocation

Holy energy damages evil creatures that attack you and protects you from evil attacks.

Class Levels:
Cleric 5 Paladin 4 Warpriest 5 Inquisitor 5
Necromancy

Forces attackers to roll damage twice take higher, but failing a save demoralizes them.

Class Levels:
Magus 4 Witch 4 Cleric 3 Oracle 3 Wizard 4 Sorcerer 4 Bloodrager 4 Inquisitor 3 Antipaladin 3
Abjuration

+1 AC/four levels (max +5).

Class Levels:
Paladin 3 Inquisitor 4
Evocation

Prevent a corpse from becoming an undead.

Class Levels:
Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Abjuration

Opponents can't attack you, and you can't attack.

Class Levels:
Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Divination

Destroys a victim's likeness to extract lore and secrets directly from their living memory.

Class Levels:
Bard 6 Skald 6 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Warpriest 6 Inquisitor 6
Transmutation

Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs.

Class Levels:
Druid 2 Magus 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Psychic 2 Warpriest 2 Inquisitor 2 Antipaladin 1
Necromancy

Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's wounds, rapidly closing them and leaving jagged scars where the wounds were.

Class Levels:
Druid 1 Witch 1 Cleric 1 Shaman 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Spiritualist 1
Evocation

Ray deals 1d8/two levels damage (more against undead).

Class Levels:
Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3
Conjuration Healing

You can cast this spell only when you have fewer than one-quarter of your total hit points.

Class Levels:
Cleric 3 Ranger 3 Paladin 3 Inquisitor 3 Antipaladin 3
Illusion Glamer

You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or object, similar to the way arcane mark works.

Class Levels:
Bard 1 Witch 2 Shaman 1 Wizard 2 Sorcerer 2 Inquisitor 1
Divination

This spell grants the target the ability to send secret messages embedded within normal speech.

Class Levels:
Bard 1 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Inquisitor 1
Divination

Reveals invisible creatures or objects.

Class Levels:
Bard 3 Adept 2 Skald 3 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 3 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2
Enchantment Compulsion

You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and to remain in such secure locations for the duration of the spell.

Class Levels:
Bard 4 Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 4 Mesmerist 4 Inquisitor 4
Divination

Detects thinking creatures' thoughts.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Investigator 3 Spiritualist 3
Abjuration

This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm.

Class Levels:
Bard 3 Skald 3 Hunter 2 Ranger 2 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Inquisitor 3 Spiritualist 3
Illusion Glamer

Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target.

Class Levels:
Bard 3 Magus 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Antipaladin 3
Evocation

Delivers short message anywhere, instantly.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Shaman 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Mesmerist 3 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5
Divination

Perceive nearby creatures that are experiencing fear.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Medium 1 Ranger 2 Shaman 2 Psychic 2 Mesmerist 2 Occultist 2 Warpriest 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 Spiritualist 2
Divination

Determine mental disturbances in nearby creatures.

Class Levels:
Cleric 2 Medium 2 Paladin 2 Psychic 2 Occultist 2 Warpriest 2 Inquisitor 2
Necromancy

Cause a spirit inhabiting a creature or an object to go dormant.

Class Levels:
Witch 5 Cleric 5 Medium 2 Shaman 4 Warpriest 5 Inquisitor 4 Spiritualist 3
Conjuration Creation

You summon a set of Small or Medium masterwork restraints into being.

Class Levels:
Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2
Illusion Shadow

When you cast this spell, you create a shadowy spiked chain that shimmers and pulses with darkness.

Class Levels:
Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 4
Divination

While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and beseech the Mantis God to grant you access to lost knowledge and lore.

Class Levels:
Bard 6 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Inquisitor 6
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