Evocation
Holy energy damages evil creatures that attack you and protects you from evil attacks.
Class Levels:
Cleric 5
Paladin 4
Warpriest 5
Inquisitor 5
Necromancy
Forces attackers to roll damage twice take higher, but failing a save demoralizes them.
Class Levels:
Magus 4
Witch 4
Cleric 3
Oracle 3
Wizard 4
Sorcerer 4
Bloodrager 4
Inquisitor 3
Antipaladin 3
Abjuration
+1 AC/four levels (max +5).
Class Levels:
Paladin 3
Inquisitor 4
Evocation
Prevent a corpse from becoming an undead.
Class Levels:
Witch 1
Cleric 1
Oracle 1
Paladin 1
Warpriest 1
Inquisitor 1
Spiritualist 1
Abjuration
Opponents can't attack you, and you can't attack.
Class Levels:
Cleric 1
Oracle 1
Warpriest 1
Inquisitor 1
Spiritualist 1
Divination
Destroys a victim's likeness to extract lore and secrets directly from their living memory.
Class Levels:
Bard 6
Skald 6
Witch 6
Cleric 6
Wizard 6
Psychic 6
Sorcerer 6
Warpriest 6
Inquisitor 6
Transmutation
Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs.
Class Levels:
Druid 2
Magus 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Psychic 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Necromancy
Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's wounds, rapidly closing them and leaving jagged scars where the wounds were.
Class Levels:
Druid 1
Witch 1
Cleric 1
Shaman 1
Alchemist 1
Inquisitor 1
Antipaladin 1
Spiritualist 1
Evocation
Ray deals 1d8/two levels damage (more against undead).
Class Levels:
Cleric 3
Oracle 3
Warpriest 3
Inquisitor 3
Conjuration
Healing
You can cast this spell only when you have fewer than one-quarter of your total hit points.
Class Levels:
Cleric 3
Ranger 3
Paladin 3
Inquisitor 3
Antipaladin 3
Illusion
Glamer
You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or object, similar to the way arcane mark works.
Class Levels:
Bard 1
Witch 2
Shaman 1
Wizard 2
Sorcerer 2
Inquisitor 1
Divination
This spell grants the target the ability to send secret messages embedded within normal speech.
Class Levels:
Bard 1
Cleric 2
Shaman 2
Wizard 2
Sorcerer 2
Inquisitor 1
Divination
Reveals invisible creatures or objects.
Class Levels:
Bard 3
Adept 2
Skald 3
Witch 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 3
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Enchantment
Compulsion
You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and to remain in such secure locations for the duration of the spell.
Class Levels:
Bard 4
Witch 5
Cleric 5
Wizard 5
Psychic 5
Sorcerer 5
Summoner 4
Mesmerist 4
Inquisitor 4
Divination
Detects thinking creatures' thoughts.
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 2
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Investigator 3
Spiritualist 3
Abjuration
This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm.
Class Levels:
Bard 3
Skald 3
Hunter 2
Ranger 2
Wizard 3
Psychic 3
Sorcerer 3
Summoner 3
Occultist 3
Inquisitor 3
Spiritualist 3
Illusion
Glamer
Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target.
Class Levels:
Bard 3
Magus 3
Wizard 3
Sorcerer 3
Summoner 3
Alchemist 3
Inquisitor 3
Antipaladin 3
Evocation
Delivers short message anywhere, instantly.
Class Levels:
Cleric 4
Medium 3
Oracle 4
Shaman 4
Wizard 5
Psychic 4
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Mesmerist 3
Warpriest 4
Inquisitor 4
Investigator 5
Spiritualist 5
Divination
Perceive nearby creatures that are experiencing fear.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Medium 1
Ranger 2
Shaman 2
Psychic 2
Mesmerist 2
Occultist 2
Warpriest 2
Bloodrager 1
Inquisitor 2
Antipaladin 1
Spiritualist 2
Divination
Determine mental disturbances in nearby creatures.
Class Levels:
Cleric 2
Medium 2
Paladin 2
Psychic 2
Occultist 2
Warpriest 2
Inquisitor 2
Necromancy
Cause a spirit inhabiting a creature or an object to go dormant.
Class Levels:
Witch 5
Cleric 5
Medium 2
Shaman 4
Warpriest 5
Inquisitor 4
Spiritualist 3
Conjuration
Creation
You summon a set of Small or Medium masterwork restraints into being.
Class Levels:
Cleric 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Summoner 2
Warpriest 2
Inquisitor 2
Illusion
Shadow
When you cast this spell, you create a shadowy spiked chain that shimmers and pulses with darkness.
Class Levels:
Cleric 4
Wizard 4
Sorcerer 4
Inquisitor 4
Divination
While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and beseech the Mantis God to grant you access to lost knowledge and lore.
Class Levels:
Bard 6
Witch 6
Cleric 6
Wizard 6
Psychic 6
Sorcerer 6
Inquisitor 6