Library / Spells / Psychic Spells

Psychic Spells

A psychic casts psychic spells drawn from the psychic spell list through pure mental discipline. Learn more about the Psychic class.

Necromancy

Gain 1d10 temporary hp + 1/level (max +10).

Class Levels:
Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Bloodrager 2 Investigator 2 Spiritualist 2
Necromancy

Gain 2d10 temporary hp + 1/level.

Class Levels:
Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Alchemist 4 Mesmerist 3 Bloodrager 4 Investigator 4 Spiritualist 4
Illusion Glamer

Fools scrying with an illusion.

Class Levels:
Bard 5 Skald 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Spiritualist 5
Illusion Glamer

This functions similarly to false vision, but instead of placing the illusion on a nearby area, you can tie it to a specific individual, and can do so from great distances.

Class Levels:
Bard 6 Skald 6 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 6
Abjuration

While protected by fastidiousness, your person and your equipment stay clean and dry.

Class Levels:
Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1
Necromancy

Subjects within cone flee for 1 round/level.

Class Levels:
Bard 3 Skald 3 Witch 4 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Inquisitor 4 Antipaladin 4
Transmutation

Each target that fails its saving throw gains light blindness, as per the universal monster rule.

Class Levels:
Druid 2 Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 1 Inquisitor 2 Antipaladin 1
Illusion Figment

You create a larger and far more menacing version of yourself that you can send forth, manipulate like a puppet, and use to interact with others.

Class Levels:
Bard 3 Skald 3 Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Inquisitor 3
Transmutation

A target starves with an insatiable hunger.

Class Levels:
Druid 2 Witch 2 Hunter 2 Psychic 2
Necromancy

Each round, as a standard action, you can target a single living creature of up to 9 HD and strike it with terrifying waves of power.

Class Levels:
Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Spiritualist 5
Transmutation

Objects or creatures fall slowly.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 Spiritualist 1 Elementalist Wizard 1
Transmutation

Subject ignores adverse movement effects in difficult terrain.

Class Levels:
Bard 1 Druid 1 Skald 1 Hunter 1 Ranger 1 Psychic 1
Transmutation

As feather step, but affects many targets rather than one.

Class Levels:
Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 Psychic 3
Enchantment Compulsion

Subject's Int and Cha drop to 1.

Class Levels:
Witch 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Spiritualist 5
Enchantment Compulsion

Each affected creature flies into a combat frenzy.

Class Levels:
Bard 3 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 3 Alchemist 3 Mesmerist 3 Bloodrager 3
Divination

You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge skill check with a result equal to 20 + your caster level.

Class Levels:
Bard 3 Magus 3 Witch 3 Medium 3 Oracle 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Bloodrager 3 Inquisitor 3
Divination

Shows most direct way to a location.

Class Levels:
Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Psychic 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Divination

Notice traps as a rogue does.

Class Levels:
Witch 2 Cleric 2 Medium 2 Oracle 2 Psychic 2 Warpriest 2 Inquisitor 2
Necromancy

Deals 10 damage/level to one subject.

Class Levels:
Druid 8 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Transmutation Polymorph

This spell functions as ancestral regression, except as noted above and as follows.

Class Levels:
Witch 2 Cleric 2 Medium 2 Wizard 3 Psychic 2 Sorcerer 3 Alchemist 2 Antipaladin 3
Evocation

Dazzles one creature (-1 on attack rolls).

Class Levels:
Bard 0 Druid 0 Magus 0 Skald 0 Hunter 0 Medium 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Evocation

As flare, but affects all creatures in 10 ft.

Class Levels:
Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Bloodrager 1
Conjuration Teleportation

DESCRIPTION You cheat the laws of time and enter into combat before reverting back to your original position.

Class Levels:
Bard 4 Magus 4 Medium 4 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Alchemist 4 Occultist 4 Bloodrager 4 Inquisitor 4 Antipaladin 4
Enchantment Compulsion

You create a gap in the target's memory, preventing the target from remembering anything that happens from the moment you cast this spell until the moment its complete duration ends.

Class Levels:
Bard 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 2 Occultist 3
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