Absorb Toxicity Necromancy You become immune to diseases and toxins, absorb one, and then spread it to others. Class Levels: Druid 4 Witch 4 Hunter 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 3 Investigator 3 ultimate_combat necromancy component_v component_s component_m alchemist
Accursed Glare Necromancy You channel a fell curse through your glare. Class Levels: Witch 3 Wizard 3 Sorcerer 3 Antipaladin 3 blood_of_the_moon necromancy curse component_v component_s antipaladin
Advanced Scurvy Necromancy The subject contracts an advanced form of scurvy. Class Levels: Druid 1 Cleric 1 adventure_path_55_the_wormwood_mutiny necromancy disease evil component_v component_s
Aggravate Affliction Necromancy Recurring afflictions on target trigger immediately, requiring immediate saving throws to avoid effects. Class Levels: Druid 3 Witch 3 Cleric 3 Wizard 4 Sorcerer 4 adventure_path_82_secrets_of_the_sphinx necromancy component_v component_s cleric druid
Akashic Form Necromancy Store a copy of your body in the Akashic Record, and restore yourself to that form upon your death. Class Levels: Psychic 9 occult-adventures necromancy component_v component_s psychic
Animate Dead Necromancy Creates undead skeletons and zombies. Class Levels: Adept 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Antipaladin 3 core_rulebook necromancy component_v component_s component_m adept
Animate Dead, Lesser Necromancy Create one skeleton or zombie. Class Levels: Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 ultimate_magic necromancy component_v component_s component_m arcanist
Astral Projection Necromancy Projects you and companions onto Astral Plane. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook necromancy component_v component_s component_m arcanist
Astral Projection, Lesser Necromancy Limited astral travel. Class Levels: Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 ultimate_magic necromancy component_v component_s component_m arcanist
Aura Of Doom Necromancy Creatures in your aura become shaken. Class Levels: Cleric 4 Oracle 4 Warpriest 4 ultimate_magic necromancy component_v component_s component_m component_df
Aura Of Cannibalism Necromancy You emanate an aura that saps the strength of others of your kind and channels their energy into you. Class Levels: Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 monster_codex necromancy component_v component_s component_m arcanist
Banshee Blast Necromancy You create a cone of spectral energy resembling screaming elven ghosts that deals 1d4 points of damage per caster level (maximum 15d4); a successful Reflex save halves this damage. Class Levels: Witch 6 Wizard 6 Sorcerer 6 advanced-class-guide necromancy death fear mind_affecting sonic
Barrow Haze Necromancy Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors are black and they have a necromantic link to you. Class Levels: Witch 3 Wizard 3 Sorcerer 3 advanced-class-guide necromancy component_v component_s sorcerer witch
Bed Of Iron Necromancy This spell makes even the clunkiest armor feel soft as silk to the wearer. Class Levels: Magus 1 Wizard 1 Paladin 1 Sorcerer 1 Inquisitor 1 knights_of_the_inner_sea necromancy component_v component_s component_m inquisitor
Bestow Curse Necromancy -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. Class Levels: Adept 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 core_rulebook necromancy component_v component_s adept antipaladin
Black Mark Necromancy You mark the target with a black marking on its skin; The mark functions as a mark of justice but with respect to water. Class Levels: Druid 7 Witch 7 advanced_race_guide necromancy component_v component_s component_m druid
Black Spot Necromancy The black spot is a specific and feared pirate curse. Class Levels: Witch 4 Cleric 4 Wizard 5 Sorcerer 5 pirates_of_the_inner_sea necromancy component_v component_s cleric sorcerer
Black Sword Of War Necromancy This spell is available to followers of the Horseman of War. Class Levels: Cleric 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 3 adventure_path_71_rasputin_must_die necromancy component_v component_s component_f antipaladin
Bleed Necromancy Cause a stabilized creature to resume dying. Class Levels: Witch 0 Cleric 0 Oracle 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Inquisitor 0 core_rulebook necromancy component_v component_s arcanist cleric
Blight Necromancy Withers one plant or deals 1d6/level damage to plant creature. Class Levels: Druid 4 Witch 5 Hunter 4 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook necromancy component_v component_s component_df arcanist
Blindness/Deafness Necromancy Makes subject blind or deaf. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Shaman 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Bloodrager 2 Antipaladin 2 core_rulebook necromancy component_v antipaladin arcanist bard
Bloatbomb Necromancy The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than half your caster level. Class Levels: Cleric 4 Wizard 4 Sorcerer 4 Warpriest 4 Antipaladin 4 advanced-class-guide necromancy acid death component_v component_s
Blood Boil Necromancy The temperature of the target creature's blood (or other similar body fluid) begins to rise over the next 3 rounds during the caster's turn. Class Levels: Magus 5 Witch 5 Wizard 5 Sorcerer 5 magical_marketplace necromancy component_v component_s component_m magus
Blood Tentacles Necromancy You smear a handful of your own blood across your chest, causing one writhing tentacle per caster level to burst forth. Class Levels: Witch 5 Cleric 5 Shaman 5 Wizard 5 Sorcerer 5 Summoner 4 Antipaladin 4 agents_of_evil necromancy component_v component_s component_m antipaladin