Create Treasure Map Divination Creates treasure map out of a creature's corpse. Class Levels: Bard 2 Druid 3 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Create Undead Necromancy Raises ghouls, ghasts, mummies, or mohrgs from physical remains. Class Levels: Cleric 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 core_rulebook necromancy component_v component_s component_m arcanist
Creeping Ice Evocation This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid lake or a gentle river) with a sheet of slowly growing ice. Class Levels: Druid 4 Hunter 4 Wizard 4 Sorcerer 4 advanced_class_guide evocation cold component_v component_s druid
Crime Wave Enchantment You instill overwhelming avarice in the targets and impel them toward a wild spree of larceny. Class Levels: Bard 5 Skald 5 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 5 Antipaladin 4 ultimate_intrigue enchantment mind_affecting component_v component_s component_m
Crimson Breath Transmutation When you cast this spell, your salivary glands transform and instantly fill with potent venom. Class Levels: Druid 4 Witch 4 Cleric 4 Hunter 4 Wizard 4 Sorcerer 4 Alchemist 4 Warpriest 4 Investigator 4 adventurer_s_guide transmutation component_s alchemist cleric druid
Crimson Confession Abjuration You ward an object or an area with your personal rune or mark. Class Levels: Witch 2 Wizard 2 Sorcerer 2 advanced_class_guide abjuration component_v component_s sorcerer witch
Cruel Jaunt Conjuration Sense creatures suffering from fear, then teleport close to them. Class Levels: Magus 6 Witch 6 Cleric 6 Shaman 6 Wizard 6 Psychic 6 Sorcerer 6 Warpriest 6 Inquisitor 6 Antipaladin 4 horror_adventures conjuration evil fear mind_affecting component_v
Crushing Despair Enchantment Subjects take -2 on attack rolls, damage rolls, saves, and checks. Class Levels: Bard 3 Skald 3 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 core_rulebook enchantment component_v component_s component_m arcanist
Crushing Hand Evocation Large hand provides cover, pushes, or crushes your foes. Class Levels: Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook evocation component_v component_s component_f arcanist
Cultural Adaptation Divination When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt. Class Levels: Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1 ultimate_intrigue divination component_v component_s component_m component_df
Curse Of Disgust Enchantment Target is sickened while viewing trigger. Class Levels: Bard 3 Skald 3 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 ultimate_magic enchantment component_v component_s arcanist bard
Curse Of Magic Negation Abjuration Target gains the negated spellblight. Class Levels: Witch 4 Cleric 5 Oracle 5 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 5 Inquisitor 4 ultimate_magic abjuration component_v component_s component_m arcanist
Curse Terrain Necromancy Curse an area with four hazards. Class Levels: Druid 4 Witch 4 Cleric 4 Hunter 4 Shaman 4 Wizard 4 Sorcerer 4 Warpriest 4 horror_adventures necromancy curse evil component_v component_s
Curse Terrain (Greater) Necromancy Curse an area with six dangerous hazards. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Shaman 6 Wizard 6 Sorcerer 6 Warpriest 6 horror_adventures necromancy curse evil component_v component_s
Curse Terrain (Lesser) Necromancy Curse an area with three mild hazards. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2 horror_adventures necromancy curse evil component_v component_s
Curse Terrain (Supreme) Necromancy Curse an area with seven deadly hazards. Class Levels: Druid 8 Witch 8 Cleric 8 Shaman 8 Wizard 8 Sorcerer 8 horror_adventures necromancy curse evil component_v component_s
Curse Of Burning Sleep Transmutation You place a curse upon the target that triggers 1 hour after the next time it falls asleep. Class Levels: Witch 4 Shaman 4 Wizard 4 Sorcerer 4 advanced_class_guide transmutation curse fire component_v component_s
Curse Of Fell Seasons Transmutation Curse an area's weather. Class Levels: Druid 9 Witch 9 Shaman 9 Wizard 9 Sorcerer 9 horror_adventures transmutation curse darkness component_v component_s
Curse Of Night Evocation Curse an area with eternal night. Class Levels: Druid 8 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 horror_adventures evocation curse darkness component_v component_s
Curse, Major Necromancy As bestow curse, but harder to remove. Class Levels: Witch 5 Cleric 5 Oracle 5 Shaman 5 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 5 ultimate_magic necromancy component_v component_s arcanist cleric
Cursed Earth Necromancy Plants die, living creatures catch diseases, or dead creatures rise as zombies. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic necromancy component_v component_s component_m component_df
Cushioning Bands Conjuration Force bands protect against crushing. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 ultimate_magic conjuration component_v component_s arcanist sorcerer
Damnation Stride Conjuration This spell functions like dimension door, except you leave behind a burst of fire. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 advanced_race_guide conjuration arcanist sorcerer summoner witch
Damp Powder Transmutation Ruins ammunition loaded in the targeted firearm. Class Levels: Druid 1 Witch 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 ultimate_combat transmutation component_v component_s component_m component_df