You create an image of a pool of water, a group of standing stones, a cove, an island, or another simple land formation over a stretch of flat land or water.
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Whenever the target of this spell looks into a mirror or other reflective surface where it can see its own visage clearly, it sees a Red Mantis assassin (in full armor, face hidden by a mantis mask) looking back at it.
You create a latent illusion that clouds the judgment and reading ability of any creature that examines a targeted text.
If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond, locking the target's weapon in place on its owner's body or within the weapon's sheath or holster.
Kill a creature and steal its strongest spell-like ability.
You set a magical ward upon the object touched, which must be a container such as a pouch, bag, backpack, or pocket.
You mend the target's injuries, curing 3d8+%1 hit points as cure serious wounds, but leaving its body laced with a subtle toxin that remains inert until you activate it.
Erupting flames burn a target several times.
Use change shape as a swift action and surprise foes.
The target weapons and any ammunition they fire make no sound as part of their normal functions as a weapon.
Drawing upon the spiritual link between a corpse and its killer, you reach out across space to brand the killer of the corpse you used as a focus for this spell, creating a physical manifestation of the killer's guilt.
This spell allows you to reconstruct past events that occurred in your current location based on the tracks and other signs left behind.
Painfully swell a target's joints.
You cause the target rope to grow in length and weave itself into one of several forms, each of which can support up to (min(3000,(CASTERLEVEL*200)+1000)) pounds.
By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can divine the elements of that rune's nature.
Investigations into the ancient and mysterious traditions of the seven virtues of rule of the lost human empire of Azlant, which were later corrupted by the runelords into the more familiar seven deadly sins, inspired th
This spell functions as audiovisual hallucination, except that the phantasm includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script.
You summon one or more wafting seeds, which have a measure of intelligence and make for excellent spies.
This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm.
Perceive nearby creatures that are experiencing fear.
Determine mental disturbances in nearby creatures.
You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds.
Slough off a target's skin.
Restrain a creature's arms and grant it a second saving throw against certain magic.