Identify Divination Gives +10 bonus to identify magic items. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Investigator 1 core_rulebook divination component_v component_s component_m alchemist
Illusion Of Calm Illusion You appear to be standing still, even when you take some actions. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 ultimate_combat illusion component_v component_s alchemist arcanist
Investigative Mind Enchantment Your mind is able to correlate information effectively. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2 advanced_class_guide enchantment mind_affecting component_v component_s alchemist
Invisibility Illusion Subject is invisible for 1 min./level or until it attacks. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook illusion component_v component_s component_m component_df
Invisibility Alarm Abjuration This spell functions as alarm, except it is triggered only by invisible creatures entering or leaving the warded area. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Investigator 1 advanced_class_guide abjuration component_v component_s component_f component_df
Invisibility, Greater Illusion As invisibility, but subject can attack and stay invisible. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Inquisitor 4 Antipaladin 4 Investigator 4 core_rulebook illusion component_v component_s alchemist antipaladin
Ironskin Transmutation Your skin hardens and takes on the color and texture of rough iron. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 monster_codex transmutation component_v component_s component_df component_m
Jump Transmutation Subject gets bonus on Acrobatics checks. Class Levels: Druid 1 Magus 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook transmutation component_v component_s component_m alchemist
Keen Senses Transmutation Subject gains +2 Perception, low-light vision. Class Levels: Druid 1 Hunter 1 Ranger 1 Alchemist 1 Investigator 1 advanced_player_s_guide transmutation component_v component_m component_df alchemist
Kinetic Reverberation Transmutation Channels the force of an enemy's attack back into its weapon. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m alchemist
Languid Bomb Admixture Enchantment Empowers bombs you throw to cause fatigue in those directly hit or splashed by the bomb. Class Levels: Alchemist 5 Investigator 5 ultimate_combat enchantment component_v component_s alchemist investigator
Languid Venom Necromancy You greatly extend the time it takes for the poison you touch to take effect, giving that poison an onset time up to 1 hours. Class Levels: Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2 ultimate_intrigue necromancy poison component_v component_s component_m
Levitate Transmutation Subject moves up and down at your direction. Class Levels: Magus 2 Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 Elementalist Wizard 2 core_rulebook transmutation component_v component_s component_f alchemist
Lightning Lash Bomb Admixture Evocation Empowers bombs you throw with a ward that deals lightning damage each time those damaged by the bomb move more than 5 feet. Class Levels: Alchemist 3 Investigator 3 ultimate_combat evocation component_v component_s alchemist investigator
Linebreaker Transmutation You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver checks made to bull rush or overrun. Class Levels: Magus 1 Hunter 1 Ranger 1 Paladin 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Long Arm Transmutation Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet. Class Levels: Magus 1 Witch 1 Wizard 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 advanced_class_guide transmutation component_v component_s alchemist bloodrager
Longshot Transmutation Grants a +10-foot bonus to the range increment for any ranged weapon fired. Class Levels: Magus 1 Hunter 1 Ranger 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1 ultimate_combat transmutation component_v component_s component_m component_df
Magic Jar Necromancy Enables possession of another creature. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Investigator 5 core_rulebook necromancy component_v component_s component_f alchemist
Marionette Possession Necromancy As magic jar, but limited to line of sight. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Investigator 3 ultimate_magic necromancy component_v component_s component_f alchemist
Mask From Divination Divination As part of the action used to cast this spell, you place the mask used as the focus component on the target's face, after which it adheres tightly to the target for the spell's duration and cannot be removed by physical Class Levels: Magus 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Alchemist 5 Bloodrager 4 Investigator 5 adventurer_s_guide divination component_v component_s component_f component_m
Miasmatic Form Transmutation This spell functions like gaseous form, except the target's vaporous body is dangerous to creatures that touch it. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Investigator 4 advanced_race_guide transmutation component_s component_m alchemist arcanist
Minor Dream Illusion This spell functions as the dream spell, except as follows. Class Levels: Bard 3 Skald 3 Witch 2 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 2 Investigator 2 advanced_race_guide illusion component_v component_s alchemist arcanist
Mislead Illusion Turns you invisible and creates illusory double. Class Levels: Bard 5 Magus 6 Skald 5 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook illusion component_s alchemist arcanist bard
Monkey Fish Transmutation Your hands and feet alter to make you better at climbing and swimming. Class Levels: Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Investigator 1 advanced_class_guide transmutation component_v component_s alchemist druid