Know The Enemy Divination Gain +10 on a monster Knowledge check. Class Levels: Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Warpriest 1 Inquisitor 1 ultimate_magic divination component_s component_v component_df cleric
Lament Of Summer's Last Breath Abjuration You wrap the target in a mantle of summery air, within which the ambient temperature never falls below 70 degrees Fahrenheit. Class Levels: Bard 2 Ranger 2 inner_sea_races abjuration fire good component_v bard
Lay Of The Land Divination In a flash of recognition, you learn about the geography of your surroundings within a radius of 1 mile per 2 caster levels (minimum 1 mile). Class Levels: Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2 faiths_philosophies divination component_v component_s component_m cleric
Lead Anchor Evocation The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and its gear are. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Investigator 2 aquatic_adventures evocation component_v component_s component_m component_df
Lead Blades Transmutation Melee weapons damage as if one size bigger. Class Levels: Hunter 1 Ranger 1 advanced_player_s_guide transmutation component_v component_s hunter ranger
Lead Plating Conjuration You enclose the target in a thin sheath of lead. Class Levels: Druid 2 Witch 2 Cleric 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 3 kobolds_of_golarion conjuration component_v component_s component_f alchemist
Liberating Command Transmutation Target makes an Escape Artist check as an immediate action and gains a bonus on it. Class Levels: Bard 1 Druid 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat transmutation component_v arcanist bard cleric
Life Blast Necromancy Drain life from local vegetation to launch a blast of positive energy. Class Levels: Druid 4 Hunter 3 Ranger 3 Shaman 4 horror-adventures necromancy component_v component_s component_m ranger
Life Bubble Abjuration Protects creatures from sustained environmental effects. Class Levels: Druid 4 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 advanced_player_s_guide abjuration component_v component_s component_m component_df
Life Current Conjuration You infuse the current with positive energy. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Paladin 3 Warpriest 3 aquatic_adventures conjuration water component_v component_s component_df
Linebreaker Transmutation You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver checks made to bull rush or overrun. Class Levels: Magus 1 Hunter 1 Ranger 1 Paladin 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Locate Portal Divination When this spell is active, you feel a mental pull in the direction of any active or operable portal leading to another plane within range of the spell. Class Levels: Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 the_first_world_realm_of_the_fey divination component_v component_s bard cleric
Locate Weakness Divination You roll damage twice when you roll damage for a critical hit and take the best damage. Class Levels: Magus 3 Witch 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Inquisitor 3 ultimate_combat divination component_v component_s component_m component_df
Lockjaw Transmutation Gives creature grab ability with a natural attack. Class Levels: Druid 2 Hunter 2 Ranger 2 advanced_player_s_guide transmutation component_v component_s component_m druid
Longshot Transmutation Grants a +10-foot bonus to the range increment for any ranged weapon fired. Class Levels: Magus 1 Hunter 1 Ranger 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1 ultimate_combat transmutation component_v component_s component_m component_df
Longstrider Transmutation Your base speed increases by 10 ft. Class Levels: Druid 1 Hunter 1 Ranger 1 core_rulebook transmutation component_v component_s component_m druid
Longstrider (Greater) Transmutation +20 ft. enhancement bonus to base land speed and +10 ft. to other movement modes. Class Levels: Druid 3 Hunter 3 Ranger 3 advanced-class-guide transmutation component_v component_s component_m druid
Lose The Trail Illusion The target or targets of this spell can obscure their tracks when fleeing from a pursuer. Class Levels: Ranger 1 Wizard 1 Sorcerer 1 Antipaladin 2 inner_sea_gods illusion component_v component_s antipaladin ranger
Magic Fang Transmutation One natural weapon of subject creature gets +1 on attack and damage rolls. Class Levels: Druid 1 Hunter 1 Ranger 1 Summoner 1 core_rulebook transmutation component_v component_s component_df druid
Magic Fang, Greater Transmutation One natural weapon gets + 1/four levels (max. +5). Class Levels: Druid 3 Hunter 3 Ranger 3 Summoner 3 core_rulebook transmutation component_v component_s component_df druid
Make Lost Enchantment You strip the targets of their senses of direction and recent memories of travel. Class Levels: Bard 2 Druid 2 Ranger 1 inner_sea_monster_codex enchantment mind_affecting component_v component_s bard
Marid's Mastery Transmutation The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching water. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 advanced_race_guide transmutation component_v component_s arcanist bloodrager
Meticulous Match Divination You compare two similar items and know if they are identical to one another or not. Class Levels: Bard 3 Skald 3 Witch 4 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Occultist 3 Inquisitor 3 ultimate-intrigue divination component_v component_s bard inquisitor
Mirage Illusion You create an image of a pool of water, a group of standing stones, a cove, an island, or another simple land formation over a stretch of flat land or water. Class Levels: Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 Psychic 3 Mesmerist 3 Occultist 3 ultimate-wilderness illusion component_v component_s component_m bard