Abjuration
As protection from good, but you may divide the duration among creatures touched.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Abjuration
As protection from law, but you may divide the duration among creatures touched.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Abjuration
This spell wards a creature from attacks by technological objects and creatures of the robot subtype, and protects against mental control from technological sources.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Evocation
Shadow protects the target from light.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Spiritualist 2
Divination
Read surface thoughts to learn information about a subject.
Class Levels:
Bard 2
Skald 2
Medium 1
Wizard 2
Psychic 1
Sorcerer 2
Mesmerist 1
Inquisitor 2
Spiritualist 1
Transmutation
Turns fire into light or thick smoke.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Elementalist Wizard 2
Enchantment
Compulsion
Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Transmutation
Polymorph
Use change shape as a swift action and surprise foes.
Class Levels:
Bard 2
Druid 2
Magus 2
Skald 2
Witch 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Occultist 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Abjuration
A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects.
Class Levels:
Druid 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Warpriest 2
Illusion
Glamer
You are cloaked in an illusion of authority.
Class Levels:
Bard 2
Wizard 2
Sorcerer 2
Transmutation
You can cast this spell only if it is the first action you take on your turn.
Class Levels:
Bard 3
Druid 3
Magus 2
Witch 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Inquisitor 3
Transmutation
Ammunition in the targeted firearm generates excessive recoil.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Transmutation
As reinforce armaments, but you may divide the spell's duration among objects touched.
Class Levels:
Magus 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Conjuration
Creation
Loads a single shot into your weapon every round.
Class Levels:
Magus 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Transmutation
While this spell is in effect, your body and clothing flutter and distort subtly, allowing you to conceal items with uncanny skill.
Class Levels:
Bard 2
Wizard 2
Sorcerer 2
Abjuration
Ignores first 10 (or more) points of damage per attack from specified energy type.
Class Levels:
Adept 2
Druid 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Elementalist Wizard 2
Conjuration
Calling
You call a specific nonliving item directly to your hand from a nearby location.
Class Levels:
Bard 2
Wizard 2
Sorcerer 2
Conjuration
Teleportation
Grants a weapon the returning special weapon quality.
Class Levels:
Bard 2
Magus 1
Skald 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 1
Inquisitor 1
Divination
You reveal the true form of a magically disguised or transformed creature, whether the target's transformation is physical (such as polymorph) or illusory (such as disguise self).
Class Levels:
Bard 2
Druid 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Evocation
The touched object emits a shimmering light (as per light) that causes shadows to shift constantly in a 20-foot radius.
Class Levels:
Bard 1
Cleric 2
Medium 1
Oracle 2
Wizard 2
Psychic 2
Sorcerer 2
Inquisitor 2
Evocation
Imbues a projectile weapon to give its ammunition the ability to ricochet.
Class Levels:
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Conjuration
Creation
You create a coil of flowing fresh water, functioning a whip appropriate for your size, except you make a melee touch attack instead of a regular attack.
Class Levels:
Magus 2
Witch 2
Wizard 2
Sorcerer 2
Conjuration
Creation
A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand.
Class Levels:
Druid 2
Magus 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Transmutation
As many as eight creatures hide in extradimensional space.
Class Levels:
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2