Transmutation
You curse the target with a disfiguring or painful mutation.
Class Levels:
Witch 2
Cleric 3
Shaman 3
Wizard 4
Sorcerer 4
Antipaladin 2
Spiritualist 3
Necromancy
Control a zombie in human guise.
Class Levels:
Witch 4
Cleric 3
Shaman 3
Wizard 4
Sorcerer 4
Occultist 3
Warpriest 3
Antipaladin 2
Spiritualist 3
Transmutation
Subject flies at a speed of 60 ft.
Class Levels:
Magus 3
Witch 3
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3
Evocation
Target takes force damage and is pushed away.
Class Levels:
Magus 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Abjuration
This spell allows you to gain the benefits of a freedom of movement spell and a +4 bonus on saving throws against fear effects.
Class Levels:
Bard 3
Druid 3
Witch 3
Cleric 3
Medium 3
Shaman 3
Spiritualist 3
Abjuration
The target can move and attack underwater normally without the usual penalties involved with underwater combat, as if under the effects of freedom of movement.
Class Levels:
Bard 3
Druid 3
Skald 3
Cleric 3
Hunter 3
Medium 3
Oracle 3
Ranger 3
Psychic 3
Alchemist 3
Mesmerist 3
Occultist 3
Warpriest 3
Inquisitor 3
Investigator 3
Spiritualist 3
Transmutation
Become insubstantial and fly slowly.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3
Transmutation
One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Alchemist 3
Bloodrager 3
Investigator 3
Spiritualist 3
Evocation
Ghostly hand leads subject to you.
Class Levels:
Cleric 3
Medium 2
Oracle 3
Psychic 3
Warpriest 3
Spiritualist 3
Enchantment
Compulsion
Gives +2 bonus on attack rolls, saves, skill checks.
Class Levels:
Bard 2
Skald 2
Witch 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Investigator 3
Spiritualist 3
Necromancy
Haunted
You channel residual feelings of terror into the minds of creatures within the area, causing those fears to manifest when confronted with a specific object.
Class Levels:
Bard 3
Magus 3
Witch 3
Cleric 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Inquisitor 3
Spiritualist 3
Transmutation
Levitates the targeted creature up off the ground.
Class Levels:
Witch 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Spiritualist 3
Necromancy
Screaming pain limits the target's actions.
Class Levels:
Witch 3
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Mesmerist 2
Bloodrager 3
Inquisitor 2
Spiritualist 3
Necromancy
Touch attack, 3d8 damage +1/level (max +15).
Class Levels:
Witch 4
Cleric 3
Oracle 3
Shaman 3
Warpriest 3
Inquisitor 3
Antipaladin 4
Spiritualist 3
Evocation
Dispels invisibility within 5 ft./level.
Class Levels:
Cleric 3
Oracle 3
Warpriest 3
Inquisitor 3
Spiritualist 3
Enchantment
Compulsion
You speak a short message (up to 10 words per caster level), implanting both it and the identity of the message's intended recipient in the mind of a willing creature.
Class Levels:
Bard 2
Skald 2
Witch 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 2
Spiritualist 3
Conjuration
Creation
Creates one cloth or wood object.
Class Levels:
Adept 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Spiritualist 3
Abjuration
Hides subject from divination, scrying.
Class Levels:
Hunter 4
Medium 2
Ranger 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Antipaladin 3
Investigator 3
Spiritualist 3
Necromancy
Project your soul into an object, animating it.
Class Levels:
Witch 4
Medium 2
Wizard 4
Psychic 3
Sorcerer 4
Mesmerist 3
Spiritualist 3
Abjuration
Masks object against scrying.
Class Levels:
Bard 1
Skald 1
Cleric 3
Oracle 3
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Warpriest 3
Inquisitor 3
Spiritualist 3
Divination
You create an instinctual connection between the targets.
Class Levels:
Druid 3
Witch 3
Hunter 2
Medium 2
Ranger 2
Wizard 3
Sorcerer 3
Summoner 3
Bloodrager 3
Inquisitor 3
Spiritualist 3
Evocation
Inflicts 1d6 nonlethal damage 1 round/level.
Class Levels:
Witch 3
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Conjuration
Creation
Conjures a phantom to drive vehicles.
Class Levels:
Bard 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Spiritualist 3
Abjuration
Absorbs 12 points/level of damage from one kind of energy.
Class Levels:
Druid 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3