Library / Spells / Warpriest Spells

Warpriest Spells

A warpriest casts divine spells drawn from the cleric spell list, channeling fervor to cast spells swiftly in battle. Learn more about the Warpriest class.

Abjuration

As dispel magic, but with multiple targets.

Class Levels:
Bard 5 Druid 6 Magus 6 Skald 5 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 5 Warpriest 6 Inquisitor 6 Spiritualist 6
Abjuration

You suppress magical sound-dampening effects within the area.

Class Levels:
Bard 2 Skald 2 Cleric 3 Psychic 3 Warpriest 3 Inquisitor 3
Transmutation

Melee weapon destroys undead.

Class Levels:
Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 Spiritualist 5
Divination

Provides useful advice for specific proposed actions.

Class Levels:
Witch 4 Cleric 4 Medium 3 Oracle 4 Shaman 4 Psychic 4 Warpriest 4 Inquisitor 4 Spiritualist 4
Evocation

You gain +1 per three levels on attack and damage rolls.

Class Levels:
Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1
Evocation

You gain attack bonuses and 1 hp/level.

Class Levels:
Cleric 4 Oracle 4 Shaman 4 Warpriest 4 Inquisitor 4
Necromancy

One subject takes -2 on attack rolls, damage rolls, saves, and checks.

Class Levels:
Cleric 1 Oracle 1 Shaman 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Antipaladin 1 Spiritualist 1
Evocation

Harm and possibly sicken good creatures.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2
Necromancy

You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your choosing.

Class Levels:
Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Warpriest 2
Transmutation Polymorph

You become an incorporeal creature of dust for a short period of time.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Psychic 6 Alchemist 5 Warpriest 6 Investigator 5
Abjuration

You ward a magic item against other creatures who try to learn to use or copy it.

Class Levels:
Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6
Transmutation

Subject gains +4 to Cha for 1 min./level.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Transmutation

As eagle's splendor, 1 subject/level.

Class Levels:
Bard 6 Skald 6 Cleric 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6
Transmutation

Armor you wear no longer slows your speed.

Class Levels:
Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Psychic 2 Warpriest 2 Inquisitor 2
Divination

Enables you to speak to elementals and some creatures.

Class Levels:
Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Mesmerist 3 Warpriest 3 Elementalist Wizard 2
Abjuration

You gain a +4 bonus on saving throws against enchantment effects.

Class Levels:
Witch 4 Cleric 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Mesmerist 3 Warpriest 4 Inquisitor 4 Investigator 4
Abjuration

Exist comfortably in hot or cold regions.

Class Levels:
Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 Spiritualist 1
Abjuration

As endure elements, but you may divide the duration among creatures touched.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 3 Warpriest 2 Investigator 3
Necromancy

You cut out an enemy's heart and consume it, absorbing that enemy's power as your own.

Class Levels:
Adept 2 Witch 2 Cleric 2 Oracle 2 Warpriest 2 Antipaladin 2
Transmutation

Transfers your consciousness to an object bearing your likeness.

Class Levels:
Bard 2 Skald 2 Cleric 3 Medium 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3
Enchantment Charm

Captivates all within 100 ft. + 10 ft./level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
Abjuration

Ranged attacks against you have 20% miss chance.

Class Levels:
Cleric 1 Oracle 1 Psychic 1 Warpriest 1
Necromancy

Infect a subject with a highly contagious disease.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6
Evocation

The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are.

Class Levels:
Bard 2 Druid 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Warpriest 2 Investigator 2
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