Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Transmutation

You can deliver an infusion, elixir, poison, or potion as a touch attack.

Class Levels:
Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 2 Investigator 2
Evocation

Your successful melee touch attack causes the target to ignite in a violent burst of flame, dealing 1d6 points of fire damage.

Class Levels:
Druid 1 Magus 1 Witch 1 Hunter 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1
Necromancy

Touch attack fatigues target.

Class Levels:
Adept 0 Witch 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Transmutation

Subject loses 1d6 + 1 Dex/two levels and is prone to falling down.

Class Levels:
Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Bloodrager 1 Spiritualist 1
Enchantment Compulsion

Subject takes 1d6 penalty to Int, Wis, and Cha.

Class Levels:
Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Bloodrager 2 Spiritualist 2
Conjuration Creation

Touch infests a target with green slime.

Class Levels:
Druid 4 Witch 4 Hunter 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation

Swim speed becomes 30 ft.

Class Levels:
Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 Elementalist Wizard 1
Necromancy

A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating its eyes in supernatural darkness.

Class Levels:
Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Antipaladin 1
Necromancy

This spell causes any existing wounds that the target possesses to bleed profusely.

Class Levels:
Druid 1 Witch 2 Cleric 1 Shaman 2 Wizard 2 Sorcerer 2 Bloodrager 1 Antipaladin 2
Enchantment Compulsion

The target creature deals only nonlethal damage with all of its weapon attacks.

Class Levels:
Bard 2 Cleric 2 Wizard 2 Sorcerer 2
Enchantment Compulsion

This spell functions only against a creature with an attitude toward you of indifferent or better, and only if the target is not hostile toward you or your visible allies.

Class Levels:
Bard 6 Druid 5 Skald 6 Witch 6 Cleric 5 Hunter 5 Oracle 5 Shaman 5 Wizard 5 Psychic 6 Arcanist 5 Sorcerer 5 Warpriest 5
Abjuration

You fortify your allies against attempts to control or mislead them.

Class Levels:
Bard 4 Witch 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 4 Inquisitor 4
Transmutation

The target creature's blood becomes poisonous.

Class Levels:
Druid 3 Magus 3 Witch 3 Cleric 3 Ranger 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3
Necromancy

Target suffers the effect of the poison in you.

Class Levels:
Wizard 3 Arcanist 3 Sorcerer 3 Antipaladin 2
Necromancy

With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands or similar organs.

Class Levels:
Druid 3 Witch 3 Shaman 3 Wizard 3 Sorcerer 3
Divination

You immediately become aware of any teleportation effects that begin or end within the spell's area.

Class Levels:
Wizard 5 Psychic 4 Sorcerer 5
Divination Scrying

In order to cast this spell, you must have a piece of the ship you wish to track.

Class Levels:
Bard 2 Cleric 2 Wizard 2 Sorcerer 2
Conjuration Teleportation

You cause the target object and the object used as a focus for the spell to immediately swap places.

Class Levels:
Bard 3 Skald 3 Wizard 4 Sorcerer 4 Summoner 3 Mesmerist 3
Evocation

You temporarily grant control of your familiar to another willing creature.

Class Levels:
Witch 6 Wizard 6 Sorcerer 6
Transmutation

With this spell, you can transfer one magic tattoo from one creature to another.

Class Levels:
Bard 1 Witch 1 Wizard 1 Sorcerer 1
Transmutation

You create an alchemical residue on your hands that gradually converts a touched, unattended, non-magical object into iron, paper, or wood (your choice).

Class Levels:
Wizard 6 Sorcerer 6 Alchemist 5 Occultist 6
Transmutation

You gain combat bonuses.

Class Levels:
Magus 6 Witch 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 Spiritualist 6
Transmutation

Target takes acid damage each round, and its attackers take acid damage.

Class Levels:
Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Transmutation Polymorph

You turn one type of golem into another.

Class Levels:
Wizard 9 Sorcerer 9 Alchemist 6
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