Ultimate Wilderness

Whenever the shaman is within 10 feet of a tree or undergrowth, she can cast whispering wind as a spell-like ability with a caster level equal to her shaman level.

Heroes of Golarion

The shaman receives Animal Affinity as a bonus feat and gains a +4 insight bonus on Knowledge (nature) checks when in a cold climate.

Advanced Class Guide

The shaman ignores the penalties on Perception checks caused by wind and the first 100 feet of distance.

Advanced Class Guide

The shaman can touch a willing creature (including herself ) and grants a ward of wind.

Heroes from the Fringe

The shaman can grow a pair of wings for a number of minutes per day equal to her level.

Cohorts and Companions

The shaman can call upon her ancestors for lore and guidance.

Advanced Class Guide

The shaman selects any one hex normally available through the witch's hex class feature.

Heroes of the Wild

Once per day, the witch can perform a 10-minute ritual to create a potion imbued with the power of one of her hexes.

Champions of Purity

The witch may bless a bush, plant, or tree that is planted in the ground, so that it creates a plentiful harvest.

Ultimate Magic

When the witch uses her cauldron to brew a potion, she may spend double the cost to create 2 identical potions that day instead of just 1.

Champions of Purity

Once per day when preparing spells, a witch can designate a willing creature as her charge.

Ultimate Magic

The witch can animate a hut, small house, covered wagon, tent, or similar construction as an animated object.

Potions & Poisons

The witch causes a creature within 30 feet to age rapidly, empowering the witch in the process.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.