Library / Character Variants

Archetypes

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Showing 441–460 of 501 archetypes.
Rogue Planes of Power

A planar sneak finds creative ways to defy conventional limitations when trying to overcome extraplanar obstacles.

ReplacesTrap Sense, Uncanny Dodge, Improved Uncanny Dodge

Rogue Advanced Player's Guide

Some consider poisoning an evil act.

ReplacesTrapfinding, Trap sense

Rogue Advanced Player's Guide

The rake is a rogue who is open about her skills and talents, often to the point of being boastful.

ReplacesTrapfinding, Trap sense

Rogue Black Markets

Relic raiders are rogues who specialize in recovering treasures from ruins and tombs, some in a quest for knowledge, others out of a desire for riches.

ReplacesUncanny Dodge, Improved Uncanny Dodge

Rogue Ultimate Wilderness

A waterway bandit who fights from the shallows, moving through bog and reed unhindered and shrugging off the diseases and poisons of the river.

ReplacesTrapfinding, Trap Sense

Rogue Ultimate Combat

A specialized urban acrobat, the roof runner makes her home high atop the spires and gables of great cities.

ReplacesTrapfinding, Trap sense

Rogue Potions & Poisons

Poisons are common tools in a rogue's trade, and some poison-using rogues are so frequently exposed to these toxins that they have developed resistances to particular poisons.

ReplacesEvasion, Improved Uncanny Dodge, Uncanny Dodge

Rogue Ultimate Combat

The sanctified rogue serves a higher purpose, acting as a representative of a church or cult, or following the tenets of a specific faith or deity.

ReplacesUncanny dodge, Improved uncanny dodge

Rogue Dungeoneer's Handbook

This archetype can be taken by a character's torchbearer, as well as other characters that qualify.

ReplacesTrapfinding

Rogue Technology Guide

A scavenger lives for the discovery of new technological wonders scraped from the depths of the strange ruins, metal caverns, and junkyards.

ReplacesTrapfinding, Uncanny Dodge, Improved Uncanny Dodge

Rogue Advanced Player's Guide

Not all rogues live in the city.

ReplacesUncanny dodge, Improved uncanny dodge

Rogue Pathfinder Society Field Guide

The scroll scoundrel is a rogue archetype that relies on cunning and quick wits to stay alive.

ReplacesTrap Sense, Uncanny Dodge, Improved Uncanny Dodge

Rogue Blood of the Sea

Aquatic elven adventurers developed techniques to ease their explorations, and they now share these techniques among a loose group of acquaintances calling themselves the seekers of the lost.

ReplacesUncanny Dodge, Improved Uncanny Dodge

Rogue Inner Sea Combat

Shadow rebels are quick to appear agreeably subservient in order to conceal their noncompliance and avoid retribution.

ReplacesTrap Sense, Uncanny Dodge

Rogue Legacy of the First World

Some worshipers congregate in the places between dark and light, searching for secrets that might one day free their patron from his mysterious exile.

ReplacesTrapfinding, Master Strike

Rogue Blood of Shadows

Shadow walkers are comfortable in light, darkness, and the shadows in between.

ReplacesTrapfinding, Trap Sense, Uncanny Dodge +1

Rogue Ultimate Intrigue

Sharpers use trickery and deception to part an owner from his valuables.

ReplacesTrapfinding, Trap Sense

Rogue Ultimate Wilderness

An irregular soldier who rigs devices, mundane and magical, to fail catastrophically, and slips through rough ground untouched.

ReplacesTrap Sense, Uncanny Dodge, Improved Uncanny Dodge

Rogue Pirates of the Inner Sea

Smugglers specialize in moving contraband from one area to another while avoiding detection by authorities.

ReplacesTrap Sense, Trapfinding, Evasion

Rogue Advanced Player's Guide

Some say that the sniper is the worst kind of assassin: a killer who waits silently in the shadows and then strikes from a distance without remorse.

ReplacesTrapfinding, Trap sense

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