Library / Spells / Arcanist Spells

Arcanist Level 2 Spells

An arcanist casts arcane spells drawn from the sorcerer/wizard spell list, preparing spells and casting them spontaneously. Learn more about the Arcanist class.

Abjuration

Masks object against scrying.

Class Levels:
Bard 1 Skald 1 Cleric 3 Oracle 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 1 Warpriest 3 Inquisitor 3 Spiritualist 3
Enchantment Compulsion

Target loses its next action.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Transmutation

Subject gains +4 to Wis for 1 min./level.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2
Necromancy

Target takes a -4 penalty against poison.

Class Levels:
Druid 2 Witch 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Antipaladin 2
Illusion Glamer

Makes item seem trapped.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Spiritualist 2
Evocation

You may seize an object or manipulate it from afar.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Spiritualist 2
Abjuration

Subject gains DR 10/magic against ranged attacks.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 Spiritualist 2
Abjuration

As protection from chaos, but you may divide the duration among creatures touched.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2
Abjuration

As protection from evil, but you may divide the duration among creatures touched.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2
Abjuration

As protection from good, but you may divide the duration among creatures touched.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 Antipaladin 2
Abjuration

As protection from law, but you may divide the duration among creatures touched.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 Antipaladin 2
Abjuration

This spell wards a creature from attacks by technological objects and creatures of the robot subtype, and protects against mental control from technological sources.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Evocation

Shadow protects the target from light.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Spiritualist 2
Transmutation

Turns fire into light or thick smoke.

Class Levels:
Bard 2 Magus 2 Skald 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Bloodrager 2 Elementalist Wizard 2
Enchantment Compulsion

Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Inquisitor 2
Abjuration

A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects.

Class Levels:
Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2
Transmutation

Ammunition in the targeted firearm generates excessive recoil.

Class Levels:
Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
Transmutation

As reinforce armaments, but you may divide the spell's duration among objects touched.

Class Levels:
Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Conjuration Creation

Loads a single shot into your weapon every round.

Class Levels:
Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2
Abjuration

Ignores first 10 (or more) points of damage per attack from specified energy type.

Class Levels:
Adept 2 Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2 Elementalist Wizard 2
Conjuration Teleportation

Grants a weapon the returning special weapon quality.

Class Levels:
Bard 2 Magus 1 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 1
Evocation

Imbues a projectile weapon to give its ammunition the ability to ricochet.

Class Levels:
Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2
Conjuration Creation

A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand.

Class Levels:
Druid 2 Magus 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Transmutation

As many as eight creatures hide in extradimensional space.

Class Levels:
Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2
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